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Hello everyone. It has truly been a while since I did a patch update, so to ensure everyone that this project is not over, here is one covering the last 3-4 patches.
I have also been doing some price comparisons, and decided to lower the price of the game, to better reflect its overall quality. it is my first entry after all, and it feel only fair that it has more of an "indie" price point.
- Recompiled everything with the latest Unity version. (should clear the annoying controller bug)
- Resized fonts.
- Resized text field so log pictures do not interfere with text.
- Fixed chess room bug with missing floor tile.
- Optimized build, it is now half its previous size.
- Fixed some echo/reverb zones.
- Upgraded dedicated host for multiplayer.
- Various small tweaks and fixes.
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Cleanup and spellchecks
A new patch is out with a lot of minor fixes, and the following tweaks:
# Load / Save
- Rewrote saving/loading script.
- Added a series of checks to prevent the dreaded "dark screen of death" on gamefile load.
- Loading a saved game now respects lantern settings.
# Music
- Added two new tracks to the roundtrack.
- Increased soundtrack variation between episodes.
# Spelling
- Went through the hintsystem and a lot of handouts to check for spelling mistakes. Fixed as many as I could find.
# Global
- Fixed dictionaries (bug was causing certain words to be missing / wrong)
- Adjusted room lighting.
- Hint system can now highlight missed objects.
# Main menu
- Changed the sound effects volume on interactable items.
- New main menu mechanics.
- Cleaned out derelect code about episodic release dates.
# Hint system
- Fixed bug that could cause first hint to never appear.
- Fixed screenshot bug when asking for hints.
- Hints now have singular entries in the notebook.
- Hint system can now highlight overlooked items in the room, or items hidden some obscure place.
- Hinted items will be shining, and can be seen through walls and furniture.
- Tweaked pause menu sound.
# Archive
- Fixed some wordlist and word-validation issues.
- Adjusted spread between random vowels and consonants.
- Tweaked hints
- Optimized book meshes for faster loading / better framerate.
# Chapel
- Balanced collision meshes in room for better multiplayer use.
- Adjusted light settings.
# Master bedroom
- Tweaked clues.
#