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Unit build page no longer shows a 'Next' button unless there are enough units to show on the next page (makes space for one additional build button in some cases)
Editor now supports loading/saving map files that are larger than 4gb
Map editor will now skip over files with corrupted forts/cities
Fixed a bug with floating weapons on Kush Archers imported from Hegemony Rome
Filled in some missing archer and javelin sounds effects
Further fixes related to the Windows 10 Creator Update crash
Attempted fix for the startup crash caused by the Windows 10 Creator update
Added mod support for importing assets from Hegemony Rome (units, animations, etc)
Added support to the editor to load high-res DTED version 2 height fields
Height samples per degree lattitude/longitude is now configurable in the terrain editor advanced properties windows (allows for higher/lower res heightfields)
Guards in Illyric cities now use the proper Illyric units
Fixed floating crew on Gallic light warship
Fixed crash when AI was trying to disband a unit that had already been removed
Added some support for modding background music
Improved error messages for missing mod dependancies
Fixed possible crash when spawning units on custom maps (usually happened with Raider generals)
Globals.xnt files can now be loaded via script (allows for per-campaign stat changes)
Added mod support to add new Companion brigade names
Fixed bug with Pyrrhus campaign victory points
Basic Forced March is now available for all combat units but can be upgraded using faction skills
Adjusted bonuses for skirmish/battleline stances (removed speed effects, added charge/block bonuses)
Fixed some group movement issues that caused units to overlap
Increased the speed of morale loss in combat (units will rout with fewer losses than before)
Adjusted how brigades determine when they are in a ford
Added support for 'requires.txt' files inside mod folders to indicate which mods/dlc are required
Fixed a crash when changing the stance for a linked group of ships
Fixed a potential crash when beaching a linked group of ships
Baggage trains now display a supply radius when any friendly unit is selected
Units resupplying from a baggage train now get the 'In Supply' buff
Added new tooltips to the faction skill screen
Dropped 'Heavy March' skill
Adjusted skill requirements to build some Etruscan units
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