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- Fixed Nightmare King not appearing
- Fixed issue where Nightmare King didn’t take damage correctly during stunned phase
- Fixed reactivity issue on Monomon’s tank
- Removed duplicate charm notch
- Updated credits
- Fixed issue where Grimmkin could be fought twice
- Enemy placement adjustment in City of Tears
Update v1.2.1.3:
- Fixed issue where Collector’s jars did not spawn enemies
- Fixed potential soft-lock in late-game hidden area
- Fixed issue where backtracking in a late-game hidden area could warp you to a completely different location
- Fixed Russian display issue s
- Fixed missing button icon
- In certain scenes, charm effects will not display (eg. Glowing Womb, Defender’s Crest)
- Watcher Knights can now be damaged by spells while rolled up (seems fairer, right?)
- Fixed issues with Grimmchild targeting things incorrectly
- Fixed issue where Glimmback could get stuck in place
- Fixed a potential issue where players could be permanently locked out of Ancestral Mound after Crossroads become infected
- Additional effects during Grimmkin battles
- Fixed Flame Pin display issue on map
- Sped up process for opening inventory
- Effects changes
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