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Bug fixes
Fix rendering bug affecting "stealth" effects (i.e. Airgetlam fading in/out)
Fix Z ordering error with some transparent effects when HBAO is active
(this error was introduced in 1.4)
Fix camera positioning issue at 60 FPS in a Chapter 5 cutscene (Eisengraf)
Graphics improvements
Make fog-dependent AO fade-out work as intended on all maps
Change the sprint blur effect to more closely resemble the console version
Assets
Fix shadow casting issue on some NPCs using the maid-uniform mesh
(See https://abload.de/img/15_maidfuzqj.png )
Fix Z-fighting issue on distant geometry at Dreichels Plaza
Fix Z-fighting and shadow issues at Sachsen Iron Mine
General
Add version number display to title screen
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