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GENERAL
- Some higher quality helmet item prices reduced in campaign
- Orb useable item prices reduced in campaign
- Slight adjustments to Raze ability
Update v1.08:
GENERAL
- Highlight particle effect of loot containers will now remain active until the container is empty
BUG FIXES
- Fixed an issue with the "Terror from the Deep" quest
- Fixed an issue with certain Dragon Hunters refusing to die
- Fixed missing collision for building in Everlight
Update v1.07:
GENERAL
- When playing co-op, only the host can now control the character creator
BUG FIXES
- "The Elixir" quest can now be completed
- Fixed "No Rest for the Wicked" issue when defeating some enemies in the wrong order
- Lost Trader in Farlorn's Hope now has correct inventory
Update v1.06:
BUG FIXES
- The Refugees: Fixed "fix" for not being able to talk to Clara
- Prodigal Son: Fixed Ibertus not being interactable in old savegames without reloading
- Fixed workers getting stuck in inescapable area next to capitol on AB
- Fixed another bug related to the "The Elixir" quest
NOTE: If you acquire one of the items but drop/sell it before finishing the quest, the quest tracker may not show the quest anymore or you may not be able to talk to Rohesia. Once you have all the required items in your inventory again, the tracker will update and you will be able to talk to her.
Update v1.05:
GENERAL
- Decreased RTS difficulty on later campaign maps, especially on Easy and Normal difficulty
- Various minor fixes and improvements to english voice overs
- Changelog now only opens on game start if there are new changes
- Improved starting gear selection for heroes with low dexterity
- Slightly reduced savegame file size
BUG FIXES
- Fixed "A Macabre Market" quest (targets now turn hostile when they should)
- Fixed incorrectly placed quest marker for "Lingering Hope" quest
- Added additional means to acquire a certain ingredient required for "The Elixir"
- Fixed Isgrimm's armor upgrades not being applied (if you already tried to upgrade him, the upgrade will be applied once you bring him the materials for the next level)
- Fixed a possible issue that could prevent a dialogue with Arlan Finrior from being started
- Fixed an issue that could prevent you from progressing in the "The Refugees" quest line if a building was placed in an unfortunate spot
- Fixed a potential issue that did not allow players to talk to a story-relevant person in Everlight
- Fixed an issue that gave player a story-option in Hybernian Ruins that they did not yet unlock
MULTIPLAYER BALANCING
- Judgement: Increased cast time significantly.
- Judgement: Reduced cast range significantly.
- Judgement: Decreased damage output slightly.
Update v1.04:
- Fixed several quest related bugs
- Fixed loot bags not being clickable when dropped too close to a building
- Multiplayer chat history will now be cleared when entering a new session
- Fixed timing on some death animations
Update v1.03:
- Crash fixes
- Savegame-related fixes
- Minor performance improvements
Update v1.02:
BUG FIXES
- Fixed (another) issue preventing co-op players from proceeding past Fortress Vastel: Burial Caverns in the prologue
- Fixed an issue involving "The Refugees" quest.
We recommend restarting the game from a savegame made BEFORE entering the level for this quest. (Your most recent savegame will most likely work, too, but just to be safe.)
- Summons of Phantasm and Doppelganger Ability now wear armor
- Fixed some quests occasionally being displayed multiple times in the quest tracker
- Fixed screen remaining black during a certain dialogue
- Fixed birds flying sideways
MULTIPLAYER BALANCING
- Reduced the focus costs of Fan of Knives from 10 to 5.
- Slightly increased the damage of Whirlwind.
- Increased the time-out for "Retaliate" from 3/2/1s to 6/4/3s.
- "Giantsbane": can now only affect up to 3 targets at a time.
- "Giantsbane": reduced block chance from 5% to 0%.
- Increased the block chance for 1h Sword and Hammer from 5% to 10%.
- Judgement now does full damage at level two but only affects up to 4 targets.
Update v1.01:
- Fixed crash at the end of Fortress Vastel: Burial Caverns when playing in co-op mode
- Fixed possible crash in some cutscene dialogues
- Fixed some empty loot chests
- Fixed overflowing text in some UI elements
- Fixed credits not working in 4K resolution
- Fixed some minor dialogue issues
- Fixed minor flickering issues on some scrollbars
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