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Added a playthrough ID to the savegame system to prevent previous playthroughs from contaminating later ones if Windows doesn't let the game delete the temporary save files.
Changed the way characters are loaded to prevent crashes.
Fixed the sentries atop the mountain plateau still being active even if you bypass them the first time through and they fight you inside the cave.
Fixed the materials for the deco versions of the Roman helmet and armour.
Tweaked the default camera angle in the Coastal Town and the Mountain Cave so it doesn't get obstructed at low tilt.
Fixed an issue with wolves not playing their death animations when killing them using Gungnir.
Disabled a dialogue option in the Escaped Thralls random event which broke the conversation, aborting it prematurely.
Fixed issue when playing with 2x combat speed that could result in the game switching to exploration mode before the combat results had been processed.
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