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NEW: Crouch will now be retained after jumping.
NEW: Possibility to scroll through tutorial content in tutorials panel using gamepad.
NEW: Possibility to remove saves from Load and Save submenu.
NEW: Possibility to override manual saves from Save submenu.
NEW: Quick Save option in in-game menu.
NEW: Saves are sorted by the date of their creation instead of file modification date.
NEW: Disabled possibility to save from in-game menu if saves are locked.
NEW: Equipment Panel - show on equip list items equipped in other slots.
NEW: Proper particle effect added for the Guffnaw Grenade.
NEW: Possibility to craft or upgrade crafting/alchemical station using crafting components from stash. When the same component is in inventory and in stash, components from inventory are used first.
NEW: 'Assemble' and 'Upgrade Station' panel display amount of items needed to craft/upgrade station as a sum of items from inventory and stash. Additionally these panel will show how many of said items are in stash.
FIX: Item weight display fixed.
FIX: Climbing will no longer cancel invisibility.
FIX: Icons for warned status should now display properly over NPCs heads.
FIX: Opening in-game menu will no longer freeze for a while if player has lots of save files.
FIX: Showing 'Continue' option in main menu if any saves are available.
FIX: Saves that are issued automatically by Fast Travel system aren't failing anymore.
FIX: Properly handle sprint action when sprint button is pressed. Fixes issue with necessary to press sprint button again after certain gameplay actions.
FIX: Fixes for gamepad crouch button behavior.
FIX: Equipped active skill will now properly retain assigned upgrades after loading saved game.
FIX: Weapon will be now properly holstered after moves like choke, backstab, dropkill.
FIX: Including equipped items when showing 'owned items count' in assemble crafting panel.
FIX: Increased damage for exploding trap, grenades and darts.
FIX: Critical Damage Upgrade now displays stats properly.
QUEST:
NEW: Setting proper dialogue for father after "Petals And Promises" completed and family was saved.
NEW: Unique ferals for "Now Who Is The Crazy One" will glow golden in sense mode.
FIX: Blackscreen after finding Cremmel as last in "Hide And Seek' is no more fixed.
FIX: Objective "Find Crecks drug operation" now displays proper area mappin.
FIX: Clues in "Veil Of Darkness" and "Belly Of The Beast" will be enabled after the quest starts.
FIX: "Taken" quest handles now the situation where Yantar was killed before his sister was met.
FIX: Now refusing deamon in "Exorcism For Beginners" and then talking to it again progresses the quest normally.
FIX: Techrot leak dealing damage deleted from scene in Giant's Graveyard.
FIX: The Birdcage arena keeper cannot be hurt by arena crowd and mercenaries now.
FIX: Removed tresspassing in Mortbane Grove and Voort altar after Voort people take over Mortbane.
FIX: Sanctuary Gate will now open properly after it was enabled by switch.
FIX: "Hunting The Treasure" will now display area mappings around each clue.
FIX: Dead Biomancers clue is now visible after reloading saved game in "The Lost Disciple".
FIX: Exclamation mark added for Idris when collecting reward in "The Lost Disciple".
FIX: Marker for hidden passage added after Mayor tells about it in "Burden of Leadership", if the passage was not opened before.
FIX: Creck cap is no longer taken away after player is stunned in Offle's Slaughterhouse.
FIX: Area mappings added for safes location in "A Great Honour" quest.
FIX: "Gold Rush" area mapping for Our Saviour's Temple nectar will now disappear correctly.
FIX: Quest "The Only Way Out" will no longer fail after leaving Thyra in Warehouse alone.
FIX: Switches with minigames will now be saved properly with minigames available after loading game.
FIX: Birthday boy Ganler is now friendly to player, saving lock is applied for drinking minigame with him in "Cinder Man".
FIX: Safe doors now opened and not interactable before starting quest "For Whom The Disc Tells".
FIX: No longer possible to get a reward for artefact from Lady Firefly and Wave Witch in the same time.
FIX: No more freeze in Elias dialogue after collecting the reward for Kolohawk Matriarch.
FIX: "Cinder Man" quest will no longer falsely fail if Technomagi in Bar are hostile.
FIX: Input lock applied and taken off properly after all crafting ingredients are given to Master Crafter.
FIX: Van Lumier from "A Great Honour" will no longer get stuck on entering ruined wall to the secret vault.
FIX: The Last line in any tailor dialogue will now be spoken by correct actor.
FIX: Acquiring seromile pill from Biomancer Priest from the chapel is now visible in the log.
FIX: Genders of bartenders in brothel and technomagi bar now set properly.
FIX: People to eavesdrop on from "Down The Rabbit Hole" now cannot be hurt by NPCs.
FIX: Birthday boy Ganler cannot be harmed by NPCs anymore.
FIX: Yantar of "Taken" quest will no longer fight with hunters from his camp.
FIX: Disabling question mark mapping on minimap after investigating pylon in "The Lost Disciple".
FIX: Cloyt of "Cirrhoshide" friendly to other bar members.
FIX: Proper interactive dialogue set after drinking contest starts in "Cirrhoshide".
FIX: Offle and Technomagi chatting in yard will not despawn on sight in "You Skratch My Back...".
FIX: Sisters in "Poor Sister Of Mine" can no longer be damaged by traps.
FIX: Vault door will now save properly in "Great Honour".
FIX: It is no longer possible to escape from slaughterhouse during "You Skratch My Back".
FIX: "Poor Sister Of Mine" will progress after user destroyed all traps earlier.
FIX: No more sudden teleport to Vault field after uploading Kade in "Belly Of The Beast".
FIX: "Possession With Intent" merchant's dialogue will now be saved properly.
FIX: Level with ferals in Checkpoint 07 laboratory is no longer falsely loaded.
AUDIO:
NEW: Failed quest status now plays the sound.
NEW: SFX for additional Axe attack animations.
FIX: Audio works properly now in final scene in "Possession With Intent" quest.
FIX: Fixed SFX for deamon in Artee workshop.
FIX: Missing SFX added in "Graveyard of Giants and Men".
FIX: "A Prickly Maneater" wildermage now uses the correct non-verbal sound bank.
FIX: A Smoother audio transition between The Job and The Arrival cutscenes.
FIX: Audio tweaks to Gentleman & Bastard Bar location.
FIX: Crowd cheer now fading out when leaving The Birdcage after the fight.
FIX: Added correct soundbank and sfx for Wildermage dying animation.
FIX: Audio is no longer cut out after completing "Belly of The Beast".
FIX: Applied proper SFX in Wave Witch and Lady Firefly animations.
FIX: Missing audio fixes in "Now Who's The Crazy One".
MISC:
NEW: Item Tooltip is now displaying upgrades statistics as additional for single item tooltip.
NEW: "Delete" key added to PC buttons style.
NEW: New loading screen arts added.
FIX: Texture and model improvements for common armour.
FIX: Missing ladder on Checkpoint 04 added.
FIX: Ladder in Vaetic hideout now works properly.
FIX: Rotating Player's character accordingly to the setup of destination in Fast Travel Maintenance panel.
FIX: Safe in Everglade Swamp in Vaetic camp can now be looted properly.
FIX: Camera vievcones around Warehouse tweaked.
FIX: Port Horizon Warehouse received more hiding spots.
FIX: NPCs in Mortbane Chapel will no longer clip while standing on a higher level.
FIX: Capsules with Technomagi deploying should work properly now.
FIX: Cameras in Warden's Hold warehouse will now ignore player dressed as proper warehouse guard.
FIX: MDD device will now disable power sphere correctly after hacking it with the switch.
FIX: Centered 'Craft item' button in 'Assemble' crafting panel.
FIX: Dialogue frames for the small daemon in DIY quest fixed.
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