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- fixed a crash if you tried to reduce quality past ‘worst’.
- allow higher sensitivity for mouse controls, a popular request. It won’t make you jump any higher, and this version won't change your current setting.
- disable speedrun detection (it was designed to disable the VO for speedrunners. people kept complaining)
- added occlusion culling to the background, should improve performance a little in heavy areas
- added a couple of extra safety colliders
- fixed a rare bug where a player could get stuck in the air if they fell from the top of the mountain
- force ‘So Over It’ achievement to be set if you have more than 50 wins logged on steam
- improve performance on clouds a little
- fixed a bug that would occur if people would hit escape after falling in the water
v1.54
- apply steam achievement even if you decline the reward
- added more shaders to cache, hopefully this fixes the occasional frame hitch
- applied latest Unity bugfixes
- fix for clouds when forcing d3d9 using -force-d3d9 option
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