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BUG FIXES
- Fixed possible crash when trying to load savegame or re-entering a previously visited map
- Fixed possible issue with some map transitions not working as intended
- Fixed heroes no longer being controllable after a conversation with Liliath
- Fixed player not being able to talk to Loyalist Commander after a certain event in Iskander Wilds
- Fixed an issue that caused the final cutscene on Windwall Foothills to trigger twice
Update v1.20:
BUG FIXES
- Fixed Uram's head disappearing when equipping a helmet
- Fixed player not being able to talk to Isgrimm anymore after a certain point in the story
- Fixed incorrect component distribution and rewards for some artefact item quests
- Fixed a character remaining in Mulandir after they should have fled
- Fixed a wrong quest step being activated during an important event in Mulandir
- Fixed a quest in Mulandir breaking if an important NPC dies
- Shaper Isle Fixed an issue where the quest did not complete at the final dialogue
- General improvements to the shaper Isle
- Fixed a few memory leaks
Update v1.19:
GENERAL
- Smoother camera movement in Mulandir Nexus
BUG FIXES
- Bug with Isgrims armor being downgraded should be fixed now. Now has a new safety net, shouldn't happen anymore
- Fixed an issue in Aonir's Blade that caused some players to not get the "Terror From the Deep"-quest
- Fixed an issue that prevented players from finishing the "In the Name of Knowledge"-quest in Aonir's Blade
- Fixed bug where units in defensive stance could move erraticly
- Fixed bug where speaking to Ianna would not update the "Speak to your companions" task for "The Final Test"
- Fixed creatures not spawning on nav mesh under certain circumstances
- Fixed several issues with "The Lost Trader" quest line
- Fixed an issue that could cause a cutscene during "The Final Test" to become stuck
- Fixed incorrect animation timings in several cutscenes
- Fixed an issue where players could not talk to (or poison) a certain NPC on The Eye anymore
Update v1.18:
BUG FIXES
- Fixed some possible issues when trying to connect to a multiplayer session over the internet
- Fixed load menu closing when trying to scroll via the scrollbar
- Fixed being able to enter Unknown Island before having any RTS faction unlocked. If you are currently on Unknown Island without an RTS faction, you will be teleported away upon loading your savegame (don't worry, your progress on the map won't be lost)
GENERAL
- Item tooltips shown in quest reward selection/looting window should now display values associated with the party leader/looting character respectively
Update v1.17:
BUG FIXES
- Fixed several issues concerning savegames and map transitions in co-op play
- Ring "Thrill of the Duel" now correctly reduces your cooldowns
- Fixed an issue that would cause The Lightbringer to not die on Windwall Foothills
- Fixed a potential issue that would cause the player not being able to find Clara Farlorn after "The Refugees"-quest
- Fixed another issue with Undergast's "The World Within" questline. It should now be possible to talk to him in the creators guild even if the savegame was bugged previously.
- Fixed wrong formation behavior when giving move command to same position repeatedly
- "Elen's High Priest Robe" and "Channeling Robe" now give the correct boni
- Fixed a potential issue that would prevent progress in Qirr's Quest.
- Reworked quest steps for "Corrupted Hearts" quest (collecting shards). This should fix some issues with the quest flow and allow players stuck here to advance properly.
- Fixed an issue that would allow players to advance in "The Prodigal Son"-quest without having it enabled
- Fixed plotstoppers on Foot of Barga Gor and The Eye
GENERAL
- Difficulty of Enemy AI on Windwall Foothills reduced
Update v1.16:
GENERAL
- New backend for online system
- One-handed weapons can now be equipped to both hands directly via right click
BUG FIXES
- Fixed infinite loop in a certain dialogue with Yria
- Fixed a problem where an essential NPC could die during the final boss fight under some circumstances
- Fixed a possible crash when ownership of an RTS base is transferred to a non-RTS-enabled faction
- Fixed exploit when summoning two different creatures at the same location
- Fixed "Solarplexus Strike II" damage not being calculated correctly
Update v1.15:
GENERAL
- Added notification once a companion has gained access to their signature ability
BUG FIXES
- Lots fixes and improvements for all companion quests and accompanying dialogues
- Fixed another NPC that potentially could have gone missing on The Golden Road
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