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Code support for multi-torque engines
Fixed generation of terrain when it is connected to terrain in unloaded sector
AI will not use blinkers when canceling a lane change while it is in progress
Fixed sleeping area triggers not being visible in UI map after initial game load
Improved calculation of trailer weight distribution when lifting trailer axles
Various editor fixes and improvements (stamps in content browser, support hiding of instanced geometry, collections, item performance info, searching, traffic tool)
Cleanup of OpenGL support
Fixed light sources in multi-time HQ screenshots
Prevented crash if road is using a stamp whose material is missing
Prevented crash when creating new board template in mod
Updated localization
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