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Is that clear? Yes! | No!
The most important features this update brings are four accessibility options, thought for people who want to enjoy Infernium in a different way than I had in mind:
Now, when you it "Play" in the menu you will see a new button called "Accessibility". If you click on it you will see four options:
No Permadeath, No Enemies, Slower Enemies and more tutorials.
This options are thought for people having a bad experience with the vanilla game and I still think you should not activate them the first time you try Infernium.
The "No Permadeath" option will disable life lost when dying.
No enemies will turn Infernium into a walking simulator experience. The puzzles are still there though!
Slower Enemies will make all enemies 25% slower.
And More Tutorials will spawn extra tutorials in The purgatory, The Edge Fortress and the Memorandum explaining how the permadeath, skills and light systems works, as well as the Stairway to Heaven.
On the other hand, three more options have been added to the twitch integration and a game crashing bug releated to it has been fixed. The three options added are: sunny day, inverted colors and magic mushrooms. The maximum delay time between voting and triggering the events have also been lowered to 45 seg maximum.
Aside from all this, minor fixes have been added to the game, including gameplay balancing (this includes enemy new positioning and nerfing in some areas)
Remember the workshop keeps growing and growing too! Take a look at this mod by Espectro changing all the flying towels for Pac-Man ghosts!
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