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Bug Fixes
General
Fixed an issue that caused stuttering in the game client when secure TCP sockets are closed down
Fixed an issue where Boost visual FX would (rarely) not activate correctly
Fixed Alpha Reward Boost appearing differently than it did before the Tournaments Update
Connection Quality Indicators will no longer incorrectly persist into Offline Matches or Training
Various wheels will no longer appear smaller than they did before the Tournaments update
Scoreboard
Fixed incorrect avatars showing for players who have joined the game in-progress and/or replaced an AI bot
Fixed other players appearing to have the same rank as you in the post-game screen in Competitive matches
Trading
Fixed players being unable to remove items from a full Trade Window
Fixed trades failing if they contained Painted or Certified items currently equipped in a Preset
Common Items will no longer show as Trade Held or Untradeable in the Garage
Fixed an issue that could cause the game client to only send 30 frames of input per second even if the game was running at 60+
[Steam] HTML tags will no longer affect player names
Audio
Extended the range at which the volume of other cars drops off to make them more audible from further away
Rebalanced overall audio mix based on feedback
Controller Vibration
Increased the intensity of “Medium” and “Heavy” Controller Vibration
Wireless Xbox 360 controllers will now vibrate while boosting
We recommend that Xbox 360 Controller users opt for “Heavy” if they want consistent vibration while boosting
Network Settings
Server Send Rate, Client Send Rate, and Bandwidth Limit now all default to “High”
Nintendo Switch
Fixed a memory leak that could cause crashes on Nintendo Switch
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