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Creative Mode
You can now choose between standard mode and creative mode. In creative mode you can modify your map before you play, and tweak all kinds of settings and spawn all sorts of things while in game. Note that achievements won’t be triggered when playing in creative mode.
Map Editing
If you’ve chosen creative mode, once you pick a seed you can edit your map however you wish. Use the brushes to paint land, water, rocks, and more.
Tweak and Spawn
During gameplay you can toggle all kinds of settings that will take you as far from (or as close to) standard play as you want, everything from building for free to whether people eat or not. You can additionally spawn things like dragons (I spawned a whole bunch in the screenshot above), vikings, trees, ogres, and resources of any type.
Custom Banners
You can now use your own banners, just add an image file to the banner folder (which you can find when selecting a banner) and chose it. We’ve included a template image file which you can use to make your banners fit correctly.
Other Fixes and Improvements:
Armies can now target ogres
Armies do double damage to ogres
Fix issue where it looked like armies weren't damage ogres at 3x speed
Fixed storage calculation issue with stockpiles/docks
Added option to open or close a dock to foreign merchants
Added new attack tower range indicator
Attack tower ranges stop increasing after 8 blocks high (while you can still build ultra tall towers if you want, this eliminates the degenerate strategy where a super tall central tower covers the entire map)
Re-tune viking invasion progression, will also appear a little earlier
Fix input boxes mysteriously taking keyboard focus
Ability to rename transport ships
Added more new sound effects
Libraries cost more gold to build
Small optimizations
Add Portuguese, Spanish, and Dutch localization (thank you translators
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