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NEW: Added official OpenGL support for those suffering from DirectX issues! A lot of people have eagerly been awaiting this, we're happy to say it's finally here!
NEW: brand new occlusion system. This gives a large performance improvement for machines that struggle to draw high amounts of geometry.
NEW: ambient occlusion system. Faster and smoother, the new system looks great at a fraction of the cost.
NEW: new radiosity system. Our realtime radiosity is the cornerstone of our lighting technology. This new version is a lot faster and more directly supported on a larger range of hardware.
IMPROVEMENT: optimised LOD and mesh management system.
IMPROVEMENT: faster, prettier shaders.
IMPROVEMENT: optimised general CPU and GPU usage
IMPROVEMENT: reduced issues due to world streaming. Less performance hiccups/hitching when running around the world.
IMPROVEMENT: streaming + loading optimisations. You can now get into the game world very rapidly!
IMPROVEMENT: saving system. The game can now save super-fast so there's no hiccups when auto-saving.
FIX: camera glitch that can occur on saving
FIX: resolved a crash that can occur when hiring farm hands for your farm - boy was it fun chasing that one down!
FIX: solved a very rare, but repeatable crash when at Arcadia
FIX: instances of some NPCs falling out of world
FIX: serious physics glitch on slower computers
FIX: out of memory issues on some low spec machines
FIX: multiple collision issues
FIX: Shader/Material bug on some older GPU's
FIX: startup crashes with some older CPU's
FIX: solved multiple areas of player getting stuck on collision
FIX: Escape key not working for some microsoft keyboards
FIX: scroll wheel issues on emulated mice
FIX: crazy mouse sensitivity on track pad
FIX: wide screen aspect ratio issue on a menu
FIX: crash with a specific multi-gpu setup
FIX: solved the focus issue on Windows 8 and 3 monitor setup
FIX: serious physics glitch on slower computers
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