- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
fix for the "can't use orbs" bug
Update v1.0.7814:
Fixes
Fixed Ambush Fail (failed ambush now results in player being ambushed)
Fixed a bug where certain debuffs and conditions gave the player 100+ Armor/Resist
Fixed translation inconsistencies with Heal, Cure, and Restore
General improvement and corrections in translations across all languages
Gameplay
Added unique drops for several dead adventurers
Increased drops for several dead adventurers
Mini Encounters that result in combat now can have max 2 enemies, typically only 1
Highly reduced mimic chance in Guardian Forest, For The King and Frost Adventure Mode
Increased the probability of the Forest Mystic event
Glittering Mines Cultist Boss Armor Down attack now does 0 damage
Changes
New voice sets for several alt character skins
Polish pass on special dead adventurer art
Improved hammer splash fx
Improved Female Woodcutter’s starting helm
Polish pass and optimization for Golden Plains diorama
Tweaks to Male Herbalist starting helm
Improvements to Linux Bug reporting behind the scenes
General improvements to player starting armor geometry
Update v1.0.7771:
Fixes
Fixed an issue where people who have already achieved certain achievements pre full release were not getting new unlocks. Your unlocks should now appear when you next start the game.
Fixed issue where elemental ailment SFX would persist indefinitely
Fixed issue where slowing an already slowed character would result in them losing their slow status
Fixed an issue with the enemy/encounter ratio of dungeons
Hobo invasion! He will now spawn only once, and stop asking you for money...
Removed the Roc Nest encounter from being incorrectly included too soon (if you see this in your old save games, please avoid it, but it will no longer spawn from now on)
End Turn Tutorial now properly localized
Minor Spelling and Grammar fixes
Equipped shields consistent among characters and crash less with backpack
Border Edge fixed on Stone Hero Portraits
Gameplay
Spiders have less/no armor, slightly reduced health, and do slightly less damage
Ghouls Piercing Attack changed to Regular Attack, reduced evasion, reduced crit chance, lower max damage, slight increase in resistance
General Reduction in Crit Chances for high crit enemies across the board. Typically now only birds some special enemies have crit chances above 10%
Leprechaun -5% crit chance (now 10%)
Pirate -10% crit chance (now 10%)
Goblin Assassin -15% crit chance (now 10%)
Death Knight Boss -10% crit chance (now 10%)
Forest Knoll -10% crit chance (now 10%)
Crow -5% crit chance (now 10%)
Bandits -10% crit chance (now 5%)
Thief -15% evasion
Swamp Fly -10% evasion
Snow Goblin Assassin -25% evasion (now 25%)
#