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[Crucible]
Fixed Mutators with armor bonuses not updating Armor Rating on the character sheet.
[Tech]
Fixed a display issue where Olexra's Flash Freeze would show a higher chance to activate Celestial Powers than it actually has.
Fixed a display issue that displayed player damage for % of Pet Attack Damage on pet ability tooltips.
Fixed an issue where colorblind modes would brighten the display.
[Itemization]
Fixed an issue where the Wildheart Vanguard Set's modifier for Grasping Vines was not correctly applying.
[Class & Skills]
Shaman
Fixed an issue where Upheaval would not damage the primary target.
Fixed an issue where Upheaval would result in basic attacks being possible in a scenario where the character has 100%+ chance to activate Weapon Pool Skills. Weapon Pool Skills now correctly take priority over Upheaval. What this means is that if you achieve 100% WPS, Upheaval can never trigger as no basic attacks remain for it to trigger from).
Necromancer
Fixed an issue where Blight Fiends would not live as long as intended when using the Unstable Anomaly Transmuter.
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