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Usability changes:
Added a binding option for the Map key.
Shop-oriented Fixes:
Shop assistant is now working as designed again
Item names are now displayed properly
Game no longer crashes while paused inside the shop
Enchanted weapon do not get "de-enchanted" after returning from Dungeon
Items do not disappear from Helper and do not return to inventory upon exiting to main menu from dungeons
Word 'Skip' on shop summary is not cut off in German anymore
Added models for two NPCs in Notebook
Dungeons Fixes:
No more game freezes on the loading screen after killing the 2nd boss
Pathway to exit the dungeon is now displayed as it should
Damage over time can no longer kill Will after the boss was defeated
Dungeon doors are no longer opening while still being boarded up with planks
Players no longer get teleported to next level of Dungeons after killing enemies near the teleport
Desert Dungeon: Infinite loading when going through emblem to the room before boss should not be appearing
Last boss room should not cause damage before the fight starts
Map is displayed even upon placing emblem and going back to a dungeon
Vases should no longer have colliders after they are visually destroyed
Tech Dungeon: Electric Post now have death animation
Tech Dungeon: No redundant collisions after killing Tesla boss
General:
Updated Korean translations.
Updated PT-BR translations.
Russian: New controls translations
Adding deadzone on controller sticks.
Fixed the FPS drop after soaking on Pause Menu
Fixed crash while talking to NPC (Zenon).
Fixed crash while switching between books.
Player can no longer interact with "Roll" button
Mouse controls buttons appear properly during tutorial
Shield icons is now displayed properly on health bar
Trails behind characters when using special attack no longer appear
Wishlist are now displaying selected items properly
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