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Corrected some Korean Localization bugs
Added missing strings for all languages
Update Build 24121:
Darkest Dungeon
The Collector: Man At Arms head now has a damage + stun attack. Vestal head now has a damage + stress attack. Also they should augment the offensive Dismas head better. This should make Collector less exploitable for stalling.
Updated monster brains: Post-virtue stress matters again, modified brain desires so stress target preferences can still target virtuous heroes. Improved handling of stun attacks vs already stunned targets.
Added an activity log entry for when The Shrieker adds new trinkets to his collection of baubles.
Fix to monster spawn fx not going away in code.
Fix to fix restore party order when clicking the skip curio button.
Shadow Fade no longer battle limited. Buffs adjusted accordingly (reduce duration on 1, reduce crit on other)
Drowned captain move resist boosted to 200+
Fix to default multiply of damage add buffs.
Increase string sizes of tooltips for trinkets and effects.
Removed blood splatter from seasoning attack
Updated swinetaur brain
Non-removable debuffs (debuffs resistant to Herbs) now have a unique icon.
Small Flesh Eaters HP+, now accelerate stall since they are weak mobs
Big Flesh Eater toughened up: more HP, more PROT, and attack does more dmg, brain tweak to attack more after marking
Focus Ring small nerf
Fix to Vulf bombs not going away.
Update to brains to fix when counting guarded monsters and has corpses.
Updated vestal judgement and judgement_target fx
Centered tray icons.
Fix to town progression goals.
Fix to trinket dragging crash.
Show battle limit and health requirements for skills in the guild
Added battle limit and health percentage validation check for tooltip length of combat skills.
Condensed Leper defend tooltips.
Fix to skill based buffs that are about friendly skills that do not heal aka “musical” quirk.
Fix to saves being loaded with improper interactions variable set.
Fix to target hp buff rules not taking the targets max hp into account for calculating percent.
Fix to death trinket effects when camping and during heart attack.
Turned off monster spawn FX for some monsters and bosses.
Fix to crit buff icon not updating.
Fix to quirks interfering with debuff plus icon.
Fix to dots causing plus debuff icon.
Fix to debuff icon not updating.
Singleton quirks cannot be locked. (Prevents useless spend of cash)
Fixed some missing strings (English for now)
Fixed bug where hero/monster selector temporarily appeared after friendly timescript
New short animations for non emphasis curio interactions
The Shieldbreaker
Obsidian blade trinket now actually obsidian.
Guarantee her trinkets if you lose them.
The Color of Madness
Optimized the loading for wave dungeons and audio streaming; this should resolve many of the “infinite loading” issues owners with low spec machines.
The Sleeper has been added as miniboss, can now reappear once you get past the initial phase of The Endless Harvest plot quest.
The Crocodillian has been added to The Farmstead as a potential boss. (You do not need to own Darkest Dungeon: The Crimson Court DLC for him to appear. OUR PLEASURE
The Collector has been added to The Farmstead as a potential boss.
Fixed combat duration bug with coat at arms.
added crit to horse trample
farm spacetime animation for sleeper boss fight
Provision boxes sometimes are empty (endless harvest supply balancing)
new wavepools in recurring section for testing in COMING IN HOT
Now only loading incoming dungeons
next step could be to only load boss if it's only a boss mash or mashes if it's a mash encounter
Fix to miller wife restore curio loop.
Remove high score tooltip.
wave bgs for monsters weren't being updated
Fix to wave transition barks.
Fix to duplicate trinket bug with endless.
Shard Mercs now take their 10% cut regardless if they survive the run or not.
shard merc clarification: doesn't take up roster spot (ENGLISH only)
Fix to various narration issues around curio rooms.
Fix to torch settings not being applied in space.
Fix to various background and boss/miniboss selection and loading.
Fix to reflect damage causing corpses on crit ripostes.
spendorous light: Virtue check bonus reduced some
Modding:
Added stun skill desire.
All skills with stun are now stun_skill
Update Build 23941:
- Fix of a blurred countdown overlay
- Various fixes and polish to animations for Color of Madness content
- Districts panel tutorial event.
- Added new Endless Quest reward art
- Fix to progression goals in first two com quests.
- Enemies killed achievement now uses the direct wave logic kill count during evaluation - fixes problem where aberrations are logged as kills.
- Generate heroes if time doesn't progress to the amount of in time and space heroes
- Fix rarity error on base game.
- The Thing now also drops gold
- Limit the amount of backup stage coach recruits to 4.
- Fix to error in base game for missing shard texture in activity log.
- Fix to music background index.
- Remove unused wave logic bug.
- Autogenerate quests when you have different amount of plotquests then the last time you played.
- Added validation for kill self effects.
- Palegic Guardian’s Cestus now launches from all ranks
- Updated missing FMOD libs.
- Herbs no longer clear debuff left from Finale (Jester)
- Buffs no longer tick after bonus initiative turns.
- Fixed trot retreat fmod error
- Farm location tooltip on quest select.
- Fixed a bug where upon reloading Death’s Door debuffs would come back if cleared before quitting.
- Hag can now appear in Endless Harvest
- Front Rank 2-slot AOE tuning: Hew, Rake, Zealous Acc
- Nomad Wagon immediately unlocked when reaching hamlet.
- Added and updated various tutorials and town events
- Spire fight tune up and brain adjustments
Update Build 23917:
Added the remaining missing localization for all languages
Update Build 23898:
More Activity Log fixes
Fix to save crash in endless wave
Nomad Wagon and Stagecoach crashes
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