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Improvements:
On Easy and Medium difficulty, enemy reinforcements will be delayed somewhat if there are still enemies remaining on the map
Crafted Support Powers can now be sold
In the selection window for crafted items, there's now a count of such items already owned
The character panel now shows duration of effects granted by reactive abilities
Increased visibility of secret containers after a tactical recon or other ways of revealing a room (Spotter etc.)
Overwatch range is now adjusted to a weapon's maximum range (yay!)
Improved visual line of sight for attacks against targets on higher floors
Improved pistol animations for characters in half cover
Improved the list order of available tech unlocks in the Workshop
Clarified the message about the unavailability of Conversion Treatment when there's no room in Crew Quarters
Improvements to the details of body type and face on the character creation & customization screen
Increased level of detail for the operatives' clothes on high quality setting
Reduced damage dealt by sniper rifles with tranquilizer darts
Added audio feedback when attempting to use an unavailable navigation button in strategic screens
Bugfixes:
Pause menu can no longer be opened when a Side-story Event window is open on screen (fixes a progression issue in Chapter 6)
Secret Files generated in late stages of the campaigns should now have all their names working as intended
The game can no longer be sabotaged by opening the Move Hideout prompt and the Investigation Board at the same time
UI will no longer rebel when a location window and a crafting completed window are open at the same time
Tracked down an elusive bug when World Map locations would sometimes appear in the Hideout screen
Rare copies of the game with a predilection to crash after being closed have now been taken behind the shed and shot
A Dispose of Body use which would result in combat no longer blocks the game
Pins for intelligence snippets on the Investigation Board can no longer be displayed off screen
Keyboard shortcuts can no longer resume the game while in the Save/Load screen
Civilians at the top of the stairs will appropriately run away from armed persons
The UI will no longer freeze when a location window and an event window pop up at the same time
Enemy Agents while in Vigilant mode will now reactivate security and clean up intel at the appropriate time
No more crashes while selling weapons to vendors. Capitalism.
Facilities can no longer be selected in the background with a mouse cursor while the Pause Menu or the Save/Load screen is open
Agents with the Loyal perk will no longer participate in Chapter 6 sidestory events
Improved scaling for cinematics on ultrawide monitors
A lost informer in the Informer Assassination mission will no longer appear in MKUltra as a captured enemy
KGB Campaign: Operatives undergoing training can no longer be assigned to the story-related fight in the Hideout
Agent training is now interrupted in the case of a Raid
Tutorial pop-ups will no longer appear at the same time as Side-story Events
The Tactical Plunder achievement now only counts Secret Containers
Exiting the Moving Hideout screen can no longer be done with a hotkey
Disposed of a superfluous message about an agent returning from MIA status after some time has passed from his rescue from an Enemy Cell
The Cabal Sleeper Agent perk won't prevent an Operative from joining the enemy's side (duh!)
NPCs will correctly return to their patrol after investigating a Decoy
Overwatch won't trigger through closed door
Eliminated inconsistencies in discoverable aliases between different language versions
The controller prompt for locking the door no longer appears right next to an agent on overwatch
Objective text in Chapter 3. fixed
Eliminated cases when a slider for the secrets list at the mission summary screen would be displayed unnecessarily
Clipping issues for shotgun-carrying agents in the Loadout Screen fixed
Women's Hippie Glasses color-corrected (yay!)
Ambient sounds range on large maps has been increased
The annoying MKUltra sound was told to be more on the down low
Audio volume settings now affect the Multiplayer Lobby as intended
Superfluous animations after moves beginning in half cover removed
Fixed rare cases text errors in the Spanish localization's Secret Files
Update v1.0.6:
Improvements:
Dispose of body/pick up agent cutscenes are now skippable (yay!)
The Interconnected ability now only works after a successful tactical recon of the mission area
Volume of cinematic cutscenes played during missions adjusted
Improved enemy agent behavior while in vigilant mode
Removed an exploit resetting agent Heat with a tech unlock
Improved tooltips for armor, weapons and items when comparing them
Bugfixes:
Removed an issue with endless slow-mo for overwatch triggered for enemies in cover
Skipping a turn with the evac panel open will not block the UI
Removed a potential block caused by an enemy vigilant Agent trying to turn laser sensors on again
A patrolling Agent will no longer fall off the map while jumping down
Tracked down an eliminated a pesky rare bug which could block the game when choosing an enemy and an ability in the tutorial
A rare technical issue when opening a new secret file is now dead and buried
After rescuing an operative being interrogated in an Enemy Cell location, Danger gain will be correctly reduced
An Operative working on a Hideout assignment can't be hospitalized because of a Side Story Event at the same time
Agents in support cutscenes are now dressed in correct clothes
Opening a door will no longer cause a nearby civilian to move
Corrected a tooltip repetition for single shot stats of SMGs and rifles
The system cursor should no longer appear and supersede the in-game cursor
A disguised Operative carrying a body will now correctly upset civilians on sight
Removed an exploit from a KGB story mission, allowing to load a game and revert to infiltration mode
Corrected World Map text in the Italian localization
Improved gunshot sounds passing through grids with cars
Smashing of already broken glass will no longer be attempted
A variety of small fixes
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