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New Features & Updates
UI Simplification
Changes to how some UI displays and the ability to customize some of the UI in and out of combat to provide a better experience for both. Dropdowns to control the UI can be found within the Options Menu.
Hauani O Whe Mega Boss - A new Mega Boss can now be challenged! This colossal Ooze is prepared to face some of the strongest teams that dare brave it!
Spoiler
Can be found on an island between Dunnage and Fort Deadlight.
Spell Shaping
Spell shaping is available for the Wizard, Druid, Priest, and Chanter classes! This passive ability allows spell casters to adjust the radius of certain AoE spells to increase the power level or area that the spell can reach!
Magran's Fire Difficulty Additions
All Challenges can now be done on any difficulty in the game! Play through with new challenges for a new, interesting game experience!
New Berath's Blessings
...Can I Pet Him Anyway? - Allows Eder to equip a pet!
Infamous Past - Gain the Infamous Captain passive ability, as if you had survived a mutiny.
Spoiler
+3 Intimidate, +5% Damage, Lower level Kith enemies may become Terrified at the beginning of combat. This will not award any achievements tied to mutinies.
Premade Characters
Characters can now be imported to use on various playthroughs through Deadfire. Characters can be chosen in character creation, or by visiting taverns and recruiting them as Adventurers.
Hylea and Rymrgand Challenges - Hylea and Rymrgand Challenges make their way into the Magran's Challenges!
Hylea - Vela joins the adventure and must be protected at all costs or the adventure is over! She does not take a party slot and does not attack during combat.
Rymrgand - Food now lasts for a small duration before decaying and expiring from use.
Path of the Damned Endgame Tuning
Path of the Damned has been reworked to give a better experience for mid- and high-level end-game content. Can you survive the increased difficulty with your party?
Resolved Issues
Swapping party members will spawn them near the Watcher as expected.
Players can no longer select blessings in challenge mode using a specific workaround.
The save button no longer becomes unclickable when attempting to create a save.
Quests for Seeker, Slayer, Survivor show the appropriate difficulty level in the Journal.
Figurines and items that have charges do not recharge at the end of combat or after rest, as intended.
Hired Adventurers now start with the correct engagement value when they are recruited.
Sacred Immolation no longer incorrectly gets 20% increased damage from Sworn Enemy.
Riposte no longer causes abilities such as Eternal Devotion to deal no damage.
Performing a Save/Load cycle near the aura-granting Paladin while on the ship no longer causes the aura to remain on the player indefinitely.
Characters exported to Steam Workshop are set to be visible to public by default.
Character Inspection window has been adjusted to a smaller font based on player feedback.
Mod load order can be changed without issue.
Completing Tasks in Seeker, Slayer, Survivor now awards significantly more experience.
The Chanter Bar now correctly changes when the UI changes.
Brilliant now restores resources every 6 seconds instead of every 3 seconds.
Added Vocalization to Call of Rymrgand priest spell.
Removed null game data reference from Overbearing Guard.
Kalakoth's Sunless Grasp now displays its Frost keyword on its stat block.
Kalakoth's Freezing Rake now displays its Frost keyword on its ability stat block.
Seven Nights She Waited and The Tears Falling Like Rain now display their Frost keywords on their ability stat block.
Thrice Was She Wronged and Her Revenge Swept Across now display their Electricity keyword on their ability stat block.
"Raw" is no longer a linked entry in the Journal.
Wizard spells in the Trickster ability tree now display correctly.
Slog Zone effects are now considered hostile.
Spoiler
Three Bells Through and Mechanical Marvel will now fire in a line when their projectile count is adjusted.
Veilpiercer and St. Omaku's Mercy base damage now correctly matches a War Bow's expected damage.
Ukaizo Guardian will no longer progress through his phases out of order.
Dragon Scales no longer hides itself from all UI and will only hide from the combat tooltip.
Fixed an issue where Belranga wouldn't use her screech unless someone was nearby.
Grave Calling and Hel Beckoning Freeze/Corrode procs now correctly only apply their procs to attacks made with these weapons.
Muwatu no longer respawns during the Humaire conversation when soul is infused with the Beast's essence.
The Arena Warden's portrait and character model for Beast of Winter now match.
Players can no longer Save/Load to avoid Arena fights for Seeker, Slayer, Survivor.
The Life in Death passive ability is no longer usable during SI checks as intended.
The Watcher will not be treated as a companion during SIs in Kazuwari.
Companions will now bark before Seeker, Slayer, Survivor arena content.
Pickpocketing Mokeha for Rinco's coinpurse does not leave the item in the player's inventory when completing the Burning Bridges quest.
Survivor's Tusk now levels up correctly; affected players will have to unequip the item for it to change.
Watcher Vision VFX does not end prematurely if Humaire's Spirit is encountered.
Engari's conversation for Artifacts now triggers as expected for all Player choices.
The Flimsy Bridge SI will no longer display skill check values of 0.
Fixed Vela not entering her combat state under some conditions on the Hylea challenge
Kua's Head can now be given to Ruasare on the Cruel Cargo questline.
Players will no longer get stuck in the SI during the fleet battle on any of their decisions through it.
Xoti will no longer hold your hand out of character if the player is not in a relationship with her.
Potions of Plenty now updates properly with the correct quest rewards Bubbling Chalice and Least Unstable Coil.
Player can no longer repeatedly loot bodies in the Hauani O Whe Megaboss encounter map.
Players should now be able to complete A Dance With Death on the Aeldys questline.
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