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Changelog:
Upgraded to Unreal Engine version 4.20.3
Did extra optimization
The Neighbor gets a vacuum cleaner! He’s now able to catch you in previously unreachable places
Fixed an issue with cutscenes not working properly after using binoculars
Fixed the Neighbor’s dream in the chair
Added SFX of the Neighbor being hit when you throw objects at him
Improved the inventory system
Fixed door animations
Fixed artifacts appearing when you look through the keyhole
Fixed animation issues when grabbing large objects
Fixed a bug when the player dies when on the train
Fixed a teleportation bug on the train
Fixed the School cutscene
Changed the visual effect for the strong throw
The game now pauses itself when minimized
Changed the acceleration of the mouse
Fixed a few places where the Neighbor might get stuck
Now the Neighbor can knock a door out even if you’re looking through its keyhole
Now the Neighbor can catch you in the bathroom and on beds
Added materials for hot tea pots
Fixed an issue with player positioning when under the bed
Fixed several object collision issues
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