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Changed how random seeds are handled to solve some issues. Unfortunately, this breaks map seeds once more. This has no effect on existing saves.
Changed settlement situations to have a higher chance of filling the roster with specialized backgrounds.
Changed some things to make retreat from combat play out faster.
Changed tooltips of legendary items, as well as some rare items, to better explain their special effects.
Changed saves to no longer compress fog of war data, as to improve saving times on weaker computers.
Fixed clipping issues on world map after loading an older campaign, quitting to main menu, and then starting a new campaign.
Fixed potential crash during combat with Alps.
Fixed wardogs making human sounds when being woken from unnatural sleep.
Fixed potential crash with AI using the three-headed flail.
Fixed famed three-headed flails and spetums not being shown on character busts.
Fixed objectives in 'Find Location' contract sometimes being too far away.
Fixed player potentially having to wait a long time in 'Defend Settlement' contracts for enemies to arrive when having destroyed their intended origin just prior to accepting the contract.
Fixed game potentially freezing on world map.
Fixed wrong inventory icon for 'Masterfully Preserved Rations'.
Fixed hiring costs changing when loading a save.
Fixed kraken cult location not working after first task is completed.
Fixed 'Nimble' perk protecing against damage from 'Hex' status effect.
Fixed dialog to select new ambition not appearing under specific circumstances.
Fixed Kraken ambition not registering as completed.
Fixed combat between parties on the world map sometimes not ending.
Fixed various minor issues.
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