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-A fix that should solve the problem of buildings and walls sometimes getting assigned to the wrong town, which led to bugs like characters not getting food or not building things.
-Nests can no longer spawn in inaccessible locations
-More NPC AI fallback for bad nest locations
-The point at which your health causes you to go into a coma, based on toughness, is now moddable in the FCS: ["max toughness ko point"]
TRANSLATIONS
-German update
Update v1.0.7:
-Fixed the City Hero gang waiting for you by the wrong gate in Heng.
-If you defend yourself from the City Heroes or similar bandits you should no longer get attacked by the guards
-Fixed carpets disappearing from your buildings on re-load
-2 crash fixes, one caused by re-ordering the research list
Update v1.0.6:
-Truncated research data panel lines if name is too long
-AI fallback for bad nest locations
-Fixed game crashing if install path has non-ascii characters
TRANSLATIONS
-Changed the launcher saying spanish was incomplete, because it's not, it's finished
-Spanish tweaks for some stat names being too long to fit on their GUI lines
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