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Catchup assistance has been tweaked to not be quite so aggressive and is also off by default when playing the Campaign. Work will continue in this area.
Dynamic announcements on the main menu for Caged Element communicating with players.
Latest Japanese, Polish and Hungarian localisation.
Bug fix to apply default colour schemes to new vehicles.
Bug fix for the AI bot catchup calculations in MP games.
Bug fixes for creating LAN games.
Bug fixes for joining a LAN game.
Bug fix for vehicle velocity prediction calculations which improve missile targeting when the target is maneuvering hard.
Improvements to missile movement handling to have them avoid the floor much more often at the launch phase.
Improvements to the game options UI presentation, ordering them by whether they're enabled or not, especially in the MP lobby.
Difficulty level and engine power now can't be voted upon in MP games and are set by the game creator.
Maximum game time and maximum kill count for arena mode are now averaged in votes for MP games.
Electrical sounds volume is now set correctly.
Bug fix for playing previous/next music tracks to avoid playing tracks the player has deselected.
Added a Discord option to MP menu.
Allowed super-wide screen resolutions on PC which should allow Surround for two monitors on Nvidia hardware.
Track improvements to Yuri Industrial, Thermophobia, Sprawl, District 404, Transport, Signal Static, Rust.
Bug fix for sampling music tracks in the Settings menu when in the main menu.
Increased the resolution scale maximum to 200% in the Graphics Settings menu to help with DSR.
Bug fix for boss battles where slomo camera is now switched off at the moment a race starts and when a game ends to try to prevent issues encountered by some players.
Bug fix for the update of players tournament status in the MP game lobby.
Bug fix to disable players from joining tournaments once they have started, regardless of whether they know the private game name or not.
Bug fix for human-controlled Raptor not targetting off-angle vehicles.
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