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Patch notes
Scrolling with the R-Stick now works correctly on all panels. For now, shops and engineyards still require use of the L-Stick; the view will scroll automatically to selected items.
Bargains can now be selected when there are pending prospects.
The Menu Focus hotkeys are now disabled if a UI element is already selected.
Shops now display LB/RB tips.
We've added XInput Support.
Locomotive navigation is now disabled when side panel icons are selected.
On the officer panel, equipping or unequipping an officer no longer causes the selection highlight to jump back to your First Officers.
There is no longer a delay when switching from a centre panel to the status side panel.
Jettisoning items will no longer trigger an exception that impairs the functionality of the X button.
Large weapons can now be equipped to large weapon slots.
Port tooltips on the chart now display correctly on screens with all aspect ratios,and not just 16:9.
Changing the resolution no longer causes the port tooltip trigger on the chart to become misaligned.
Update v1.1.9.6:
Updates
You can now reopen a port’s storylet without having to undock and redock.
Bug Fixes
Players no longer need a permit to travel from the Blue Kingdom back to the Reach – anyone dying and passing on a legacy in the Blue Kingdom will now be able to return.
All players will now be able to travel to the Reach.
We’ve fixed another Winchester War bug involving an invisible branch storylet. We think it was the last one, but if you do see one of these, please send your save file to skies@failbettergames.com. The issue is weird but harmless; if you do see it, just click that invisible branch and all will be well.
The oath of silence option for the Thief-Oath past now increases Mirrors by three, as intended, instead of setting it to three. (If your character has been affected by this, please send your save file to skies@failbettergames.com; we’ll repair it and get it back to you as soon as we can.)
Players stuck in the Song of the Sky after playing the backer build should now be free of it.
You can now move down officer interface and select officers using gamepads even when when you have no officers of a particular type.
The screen will no longer shake after closing a facet selected from the second screen while using a gamepad.
The highlight in the Hold now selects items correctly when there are more that two rows of items and the player is using a gamepad.
Using a controller to cycle quickly through interface panels will no longer cause the wrong footer buttons to be displayed on the officer and hold panels.
The area list will no longer remain open when selecting story areas using a gamepad.
Gamepad users can now select port tooltips on the chart in order to see details about exports and fuel/supplies.
Abandoned Structures in Albion now give out Condemned Experiments correctly.
Bazaar selling visibility now works correctly on 4k monitors.
The Undeparted now depart on death, instead of clinging tenuously to existence.
We’ve temporarily removed absurdly overpowered Guests wearing the shells of Dreadnoughts. (They slipped in by accident; we’ll restore them in a future update when they’re finished.)
Two branches of The Truth ambition no longer have mismatched requirements.
Fixed mismatched text and requirements at Sweet Jane's Counting House.
Removed duplication of branches on the Island of Unflowers.
Fixed a repeatable experience grind on the Reunited with an Old Friend Storylet.
We have fixed a text bug in the Mausoleum where you'd see plain Deathless due to level description values being incorrect.
We fixed an issue where if you played the final branches of one route through The Truth in a particular order, you'd be locked out of completing it.
You can no longer repeatedly drop off a Settler once they've died and you’ve decided to return them to Port Prosper – you have to just take them back to Port Prosper.
You now lose a Vision of the Heavens when using one to distract the caretaker during the Navigator's quest, as intended.
You can now pick up Crew at Sky Barnet every 15 in-game days.
The Sovereign requirement for funding Titania can no longer be negative.
When searching for a Magician for the Navigator, you can no longer search over and over until you achieve success.
When Facing Judgement, Captains with a very specific combination of soul flaws, terror and inspiration will no longer get stuck.
You can now receive Mr Menagerie's Seal after hearing his final story, without needing to have heard all the others .
You can now repair your hull after killing a Scorn Fluke.
If you are pursuing the Truth, you can no longer lock yourself out of becoming close to the Calendar Council.
The Amberley Murgatroyd story can now be continued even if he was banished before finding Clay Men for the Clay Conductor on Achlys.
Sundry typos have been fixed.
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