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-Pick lock task now displays 0% if below minimum lockpick threshold
-Stopped import recalculating player town on buildings that don't create towns
-2 crash fixes
Update v1.0.16:
-Fixed crash when recruiting someone if leader is following unloaded character
-Town override states updated on import - fixes towns in map screen
-Tweak for previous fix in .15
Update v1.0.15:
-Fixed characters using low lod terrain height when jumping across the map (could cause characters to appear in weird places, like private buildings if they were in squin)
-Fixed characters moving super fast after colliding with sloped navmesh edge (could cause who know what kinda issues)
-Crossbow xp only increases if target is in range (exploit fix)
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