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You can now save and load anywhere in the game
Chalatoi have gained new worker unit
You now start the levels with additional workers
GUI improvements with sharper textures
Close buttons for several menus
Lightmaps updated
Light probes updated for better unit lighting.
Chalatoi workers now change tool depending on the activity
Boss area of effect damage can now affect player buildings
New particle effects added for Artifact
New particle effects added for mineral veins
New game icons for desktop and launcher
Survival difficulty is temporarily disabled to prepare new game features
Several performance updates
Several small bug fixes
Update v1.080:
Squad number restrictions removed on other than Queen & Avatar
Total population cap increased to 60, up from 24
Camera speed and rotation increased on Default (you can change it from options)
All gold piles can now be picked up for resources
Quest objectives now have more pickup sound effects
First level now has two more objectives to guide player
Second mission tooth sandpile location changed
Added better collision to Skeleton King room pedestal
Lights re-calculated for five levels
Pathfinding error fixed on debris clear
Light probs updated on several dynamic objects
Music volume decreased on default
World sound effect volume decreased on default
Legionnaire sound effect volume decreased on default
Changes to Dara'thull Statue cutscene
Changes to cutscene camera angles and distance
Worker population cost changed to 1
Legionnaire population cost changed to 2
Hunter population cost changed to 2
Medic population cost changed to 2
Avatar population cost changed to 3
Queen population cost changed to 3
Wasp population cost changed to 3
Rhino population cost changed to 3
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