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Fixed the bugs with Timeline, where the check box options causing confusion. When traditional mode is selected, a save slot with multiple save points can't be loaded(gray button). When ancestor only is selected, the list is empty when loading a game in main menu.
Fixed potential crashes. (related to sandbox, audio)
Added the ability to rename units in Invention Database and in unit selection.
Fixed Invention Database reset failure.
Fixed certain custom made units stuck when spawning from Air Attack Panel in sandbox.
Update v1.0.1:
Fixed a crash at start up if the installation path has non-ASCII characters.
Fixed a crash if audio failed and a disc block is presented.
Fixed a crash when saving if there are a lot of bullets flying. (distributed tactics map)
Fixed a crash when saving if enemy has split.
Primitive enemy stuck at "material pipeline" - Enhanced stuck detection, which allows enemy self destruct when stuck.
aircrafts => aircraft
Nan detection. Nan was causing stuck waves and some performance issues.
Added audio bank loading fallback.
Fixed a crash if you build a unit from weapons factory and immediately remove a block in the middle once it comes out, making it split.
Fixed an issue causing corrupted save. Caused by missing attacking target reference, after commanding a unit with late-stage advanced blocks. When the target gets destroyed, the target lock-on is not cleared. This was causing corrupted save.
Fixed crash at departure port animation, when playing a loaded save. (distributed tactics map)
Fixed issues relating to panel viewing in save/loading. This was causing mission text to disappear. And potential crash when loading up main menu, as well as crash when saving at arbitrary location.
Fixed a crash relating to octahedron small piece attraction mechanism.
Enhanced crash dump.
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