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[Tweak] Squads no longer make additional movement sound when fighting, on top of the fighting audio.
[Tweak] Several localization tweaks reported by the players.
[Tweak] Grenadiers grenades will now be deactivated if they missed the target.
[Bugfix] Recently introduced problem with invites and joining lobbies has been resolved.
[Bugfix] Enemy AI will no longer see your squads in bushes in skirmish and multiplayer matches.
[Bugfix] In-game chat will no longer block cursor hit test. This means it will no longer interfere with the commands you want to give your units.
[Bugfix] Catapults killed by ranged units will not stop shooting during "The Last Impediment" chapter.
[Bugfix] Catapults firing over the walls in "Siege Of Jerusalem" will hit buildings hidden behind them as expected. An issue with collisions in the region.
[Bugfix] There were cases when a squad had more soldiers than the designer intended.
[Bugfix] Salah ad-Din Yusuf will now have properly displayed icon on the Match Stats Summary.
[Bugfix] Fixed minor issues with Global Rally Point visibility during cutscenes or after loading a saved game.
[Bugfix] Fixed an issue when taking over catapults shortly after the previous crew died. They sometimes blocked while trying to take it over.
[Bugfix] Fixed multiple issues occuring when a player destroyed the explosive trap, before it exploded.
[Bugfix] During "The Messengers Of Death" if you ignore a caravan, the quest marker will disappear once it reaches the level boudary.
[Bugfix] Campfires will now properly have textures applied to them in "Battle Of The Horns Of Hattin" chapter.
[Bugfix] Several movement bugfixes.
[Crashfix] Fixed a crash that occured due to village sometimes thinking that a non-existing squad is attacking it.
[Crashfix] Fixed a crash that rarely occured when canceling move order for a unit.
[Possible Crashfix] An attempt to fix a crash that sometimes happens when soldiers are walking onto the traps. We'll keep investigating if this does not help.
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