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Clan of the Stag
Food Preservation
Increased production by (+2) +3 for each silo, and (+4) +5 if upgraded.
Glory of the Clan
+20% on gains.
NEW - All productions gets +1% per 100 .
The Value of Great Deeds
Skalds will produce +1 , and +2 if their building is upgraded.
NEW - Skalds tool upgrade is free and take -50% time to forge.
Hall of Skalds
Cost becomes 80 and 40
Bug Fix
Skalds' tool did not correctly increase production.
Clan of the Goat
NEW - Shepherd - formerly Cooking Mastery
2 free Sheep.
+10% Sheepfold production.
Starting Bonuses
The Clan of the Goat now has a (30%) 20% Feast bonus.
Sheepfold
Upgrading the Sheepfold increases its production by (50%) 20%.
Clan of the Wolf
Starting bonuses
NEW - When do not have any Warband member, the first military unit recruited is free (Warchief excluded).
NEW - Happiness generation: Having 1 Warrior grants +1 . The larger your army is, the less per Warrior you’ll get.
Veiled Threats
+75% if you have a Berserker.
NEW - +150% for Trade Route in the same tile as Berserker.
NEW - You can even when at War.
Clan of the Raven
NEW - Negotiators: Replaces Trading
Gain +3 production and +20% .
Allows Trading Routes & Lighthouse. LightHouse is free.
NEW - Gear Upgrade
+1% and +1% per merchant or sailor (max 15%).
Reduce Cost for weapon upgrade by 50%.
Starting Bonuses
NEW - Upgrading an Harbor grants +20% exploration speed.
NEW - +10% production from Merchants and Sailors.
Fame 500: Mercenaries
NEW - Harbors can be assigned one additional sailor.
Clan of the Bear
Starting Bonuses
NEW - The Clan of the Bear doesn’t start with Kaija anymore. Costs 40 to recruit.
Clan of the Boar
Herbalism
Each active Mender provides (5%) 7% production in Mender's Hut territory.
NEW - +20% Healing speed.
Lay of the Land
Frequency of attack from Wolves and Draugrs: -70%.
NEW - +10% production in Forests, Swamps and Shoals.
Osmosis
NEW - Each zone gives you some . Forest, swamps and shoals give triple.
Clan of the Snake
Stolen Lore
Choose one clan-specific Tech of another clan from the following list:
Field Rations (Wolf clan)
Industrious (Goat clan)
Food Preservation (Stag clan)
Journeymen (Raven clan)
Harpoons (Bear clan)
Legacy (Boar clan)
NEW - Dragonic Frenzy (Dragon clan)
Ancestral Influence (Horse clan)
Age 18, Rite of Passage : Scorched Earth
NEW - Signy now has a better (x2) when she scorches the Earth.
Rapacious Exploitation
Ruins & Shipwreck give +2 .
Special zones bonus is doubled.
NEW - Scouts can explore Ruins and wrecked ships in uncolonized tiles.
Clan of the Dragon
Starting bonuses
NEW - When a Dragonmen is recruited, he is entirely healed up.
Dragonic Frenzy
Military units gain +50% if fighting alone in a tile.
NEW - The Frenzy isn’t limited to Dragonmen anymore.
Capture
Enslaved Myrkalfars count as (3) 2 Slaves, Giants count as (5) 4 Slaves.
Dragonkin
NEW - The AOE’s Dragonkin has been increased from +70% to +80%.
Clan of the Horse
NEW - Warchiefs stats modification
Their Attack Power is decreased from 13 to 12.
Their Health is decreased from 75 to 70.
Excavation
Each Warchief mining or earns (+4) +3 and (+6) +5 if you have discovered Metalcraft.
Ranked Games Update
Points earned depend on the map's World hostility:
High: No change
Medium: -25%
Low: -50%
Healers / Menders
Healing speed increased by 20%.
Food Production
Farmers: No change
Hunters: +5%
Fishermen: +10%
Axe Throwers
Defense is increased from 3 to 4.
Monster Slayer
+50% vs Mystical Creatures.
NEW - +50% XP from Mystical Creatures.
HearthStone Tech
Reduces extra Firewood consumption during Winter by 50%.
NEW - Reduces the winter food penalty by 20%.
Eldhrumnir Relic
(+40%) +20% bonus.
-50% cost.
Your units regenerate Health during a .
The “Rally to Warchief” button has now changed.
The size of the map is now displayed in the lobby.
Forge
An icon is now added, allowing the player to see the progression of the forging item.
Healers and Menders buildings upgrade
The Healers and Menders Hut upgrade now increases the regeneration speed by (100%) 20%.
Healers (with medecine) doesn't profit Silos Production bonuses anymore .
Trading
When trading or , your Trading Partner could not see the / income in his resources list, he now can.
Horse Clan deposits
A bug didn’t allow the player to see the new deposits on the minimap.
Mining close to Thor’s Wrath
If a deposit was too close to Thor’s Wrath, the player wasn’t able to mine it.
Horse Clan’s Great Towers
Great Towers, which are a specific Horse Clan feature, could be built by other clans.
A bug often only displayed ‘invite only’ games in the games list. It has been fixed!
On Macbooks, we fixed a bug on the invite button.
The latest Horse Clan patch broke the Chapter 10 of the Campaign, especially its secret objective. It has been fixed.
When a player created a multiplayer game, teams and clans were visually reversed after the validation of the game. This has been fixed.
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