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■ System-related bug fixes
・Fixed an issue where Cross Burst was unavailable under certain circumstances.
・Fixed an issue related to invulnerability frames during certain Distortion Skills and Distortion Skill Duos.
・Fixed an issue where certain Astral Heats do not function properly under certain circumstances.
・Other minor bug fixes have been applied.
■ Character related bug fixes
・Es:
The first wave of "Breunor" in [→+Partner Skill] will now have a hit box if the action was ended before firing the second wave.
・Yosuke
Fixed an issue where the counter attack portion of "Dodge" was air blockable.
・Teddie
Command input window for "Teddie Warp" has been widened.
Fixed an issue where "EX Aerial Tomahawk" was usable while under 2 skill gauges.
Fixed an issue where when "Nihil Hand" was blocked, Distortion Skill Duo was unavailable.
・Seth
Fixed an issue where the collision box of [Smart Combo 1 (4th Hit) (A・A・A・A)] was not functioning properly.
Aligned the initial proration of [→+Partner Skill] with that of other characters.
・Weiss
Changed [Jump A]'s attack property from mid to overhead.
・Yang
Changed "Unrelenting Fire" so that the move only commences when hitting the opponent's main character.
・Heart
Changed "EX Iron Fist Punch of Love" so that the move only commences when hitting the opponent's main character.
Other minor character bug fixes have been implemented.
■ Versus battle replay data post-update
Please note that replay data from old game versions will be unavailable after this update.
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