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Optimisation, lowered CPU use a lot, FPS might go up a lot with this update
Added first draft of polish and serbian translation
Added more characters to fonts filling in missing ones in some languages
Changed control setting behaviour, it was weird
Options menu now saves SHOW FPS, DEPTH OF FIELD, MAX FPS (previously it reset after every start of the game)
Fixed save slot loading taking very long (only works for newly saved savegames, old ones still take long to load but will get fixed once they get saved again)
Added menu option for force feedback
Resolution scaling can now be increased beyond 100% up to 200%
Fixed some ultrawide screen problems in the menu
Fixed grave in desert 2 area being inside of wall
Fixed being able to get stuck in a steel beam
Fixed save slot showing 100% while you were actually only at 99,5; it rounds down now
Added glass plane next to 3-steel-ball puzzle to prevent player from going over the fire
Prevent multiple coin sounds from playing at the same time when you collect a lot
Made sure the battery slot puzzle with the beam in blue ville works reliably (so the battery doesn't remove the beam).
Forbid using menu during blue king cutscene (pls test!)
Can now use the controller in the menu to move the cursor
Preventing some out of bounds opportunities
Fixed unlikely chance to get stuck at the blue ville gate
Added kickstarter ad in the main menu
Fixed quest box still showing when you're out of quests
Lowered game size by a few hundred MB
TONS of small improvements
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