- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
General Fixes:
Items are now properly converted upon starting DLC in NG+ (DLC+)
Trader customers can't request the same item as their offer anymore
Bed damage absorption buff should now be adjusted to DLC+
Prices of DLC's Big swords and Bows are properly adjusted
Enchantment effects of DLC armor and weapons shouldn't disappear upon restarting the game
DLC Armor bonuses in Enchantment menu at Witch are properly displayed now
Dungeon Fixes:
Fixed issue where Vine Flower enemy could become invincible
"Small Spectral Flame" and "Heavy Metal Plates" items should now properly drop from enemies
Effect of "Life Drain Amulet" deactivates properly upon unequipping it
Interdimensional weapons can't be sent home using Home Chest secret room
Golem Dungeon first miniboss damage reduced
"Ghost" and "Dimensional Worm" enemies should now appear on proper levels of the Wanderer Dungeon
Fixed empty chests after defeating Boss in Wanderer Dungeon
Shop Fixes:
Items bought by the undecided clients should now be properly saved to the Merchant Notebook
#