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Technical Notes
TITANS Balance Changes
Naval speeds increased
Narwhal frigate speed increased to 12 from 9
Orca destroyer speed increased to 12 from 9
Stingray missile ship speed increased to 11 from 8
Leviathan battleship speed increased to 11 from 8
Typhoon drone carrier
Typhoon drone carrier speed increased to 11 from 8
Cost decreased to 5,200 from 6,500
Ammo rate increased to 30 metal per second (20 stored drones then one per second once depleted)
Initial launch stage decreased to 200 from 500 (shorter launch before turn)
Now targets sea floor
Squall drones
Weapons priority changed to torpedoes
Torpedo rate of fire increased to 0.8 from max 1 (up to 10 low damage torpedoes depending on range to target)
Client Improvements
--local-server-port to use a different local server port
AI Improvements
AI now processes path requests over time rather than all at once which should help smooth AI performance
Multiple small AI performance improvements
AI Fixes
AI platoons that fail to find a path back to base when disbanding will now try a direct move request as a last resort
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