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INTERFACE
*Sector Map (and thus price histories) are now also viewable from the commodities market
*Surrender Contraband option shows first in the list for police comms when available.
*Mouse cursor is hidden during intro video, and during conversations if no dialog options are currently available for selection
BALANCE
*Blood Eagle price raised from 210,000 to 330,000 to reflect its new greatness.
BUGS
*Fixed another weird issue with failing Sharky’s bounty and re-upping the mission
*Billiards player on Chancey was using incorrect in-game quips.
*Manatchie properly has mercenaries instead of cops around it
*Bonnaire properly has mercenaries instead of cops around it
MISC
*EMP Javelin now sells for 0 credits. Maybe folks won’t sell it!
*Some minor translation changes. Thanks again to everyone who brings these to our attention!
*Minor tweaks to some hardpoint locations on the Dingo.
Update v1.12:
INTERFACE
*You can now view price histories and services for any station from the Sector Map – on-station, in PDA, and in-flight. Should be very useful for trade!
BALANCE
*Blood Eagle can now use Mk4 Power Plant and Mk3 Shields
*Sequoia can now use Mk3 Shields
*Mission relative difficulty calculations have been reworked – missions should no longer show as Low or Mild Risk as early based on your equipment.
*Several early story mission risk approximations were altered to better reflect their difficulty
BUGS
*Further protections against ever spawning inside a ship
*Fixed a corner case where sometimes autopilot could bring you out into atmospheric burn due to rearrangement to avoid other objects
*In Sim & Old-School modes, mining lasers should not have full aim assist
MISC
*Updated various translations. Thanks to the German and Russian players who have brought these to our attention.
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