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Main Features & Changes
Added Small Ladder Block
Added New World Scenario: Lost Colony
Added New Armor Skins:
Battered Armor Skin
Rusty Armor Skin
Improved Controller Support (still work in progress)
A newly added GPS is now automatically selected in the GPS list
Added Control Gyros checkbox to cockpits to allow/disallow control of gyroscopes from that cockpit
Any player can now use Store and Contract blocks which are owned by other players and set to Anyone Can Use (NPC owned blocks cannot be used this way for gameplay reasons)
Deleting a GPS from the list now automatically selects another GPS if there is any
It is now possible to manage Store block orders/offers by Programmable Blocks
Made "MyStoreItemData" events "OnTransaction", "OnCancel" ModAPI only (previously were available to Programmable block)
Moved Enable sun rotation advanced world setting above the Day duration slider
Reputation notifications now aggregate
Language updates
Updated Portuguese BR-PT localization
Updated Spanish localization
Decorative Pack II
Dispenser
Jukebox
Small Control Seat
Lab Equipment
Shower
Window Walls
Medical Station
Transparent LCD
Grated Catwalks
Grated Stairs and Half Stairs
Railings
Rotating Light
Freight
Fixes
Fixed connectors staying connected when damaged
Fixed a crash at Sandbox.Game.AI.MyAiTargetBase.GetRandomDirectedPosition
Fixed a crash at VRage.Audio.MyCueBank.Update
Fixed a crash when removing old identities
Fixed a crash in OnControlAcquired in ship welders
Fixed a crash in physics that allowed players to jump away with an asteroid or part of a planet surface
Fixed server incorrectly computing the center of rotation for merged grids, thus confusing client prediction
Fixed Autopilot not activating in Campaign Mission 3
Fixed character trash removal setting for offline players activating immediately when set to 0 (Zero now means Disabled again)
Fixed game still accepting inputs after player tabbed to some other application during starting up SE
Fixed stone appearing in inventories where it should not be appearing
Fixed the strength of the gyroscope of the surveillance camera in the Campaign Mission 4 Hangar
Fixed show current ship inventories filter not switching back to show all inventories
Fixed ship inventory volume not updating when buying Hydrogen from NPC stations
Fixed PCUs not being correctly transferred when traded via Player to Player trading
Fixed character getting stuck in no gravity in Campaign Mission 1 by jumping near a Medical room
Fixed display component texture
Fixed LCDs for powered blocks not updating when those blocks are damaged below functional
Fixed spotlights casting incorrect or offset shadows after switching between graphical settings
Fixed incorrect message showing up when trying to accept an invite into a game which no longer exists
Fixed another instance of a black octagon appearing on the screen
Fixed Ultrawide screen resolutions allowing to see around respawn screen cover
Fixed incorrect help screen keybinds for color picker
Fixed the ability to see NPCs listed in ownership drop-down menu without creative (tools)
Fixed Contract block emissivity not being visible from larger distance
Fixed missiles teleporting through ship armor layers
Fixed a crash when trying to deposit credits into faction using arrow keys
Fixed "Smile and Wave" achievement not working
Fixed spotlights flickering lights through grids
Fixed an inventory exploit
Fixed servers not starting with specific GPS names
Fixed a crash when trying to access an empty waypoint. Invalid waypoint will now return MyWaypointInfo.Empty when calling IsEmpty() method
Fixed item mass not being counted towards grids which have been split
Fixed landing gear connection making connected grids count as one entity in entity list
Fixed getting two achievements just by creating a faction as a new player
Fixed shadow quality not refreshing when changing only it in the options
Fixed connectors disconnecting all at once when trying to dock to a complex base
Fixed ship welder not being able to show which block is targeted (what is the percentage and what components are missing)
Fixed "Tool shake" advanced world setting tooltip being inaccurate
Fixed block preview not showing selected armor skin in the preview
Fixed passage levels of detail not blending correctly
Fixed armor locker mirroring
Fixed spectator flashlight being vertical instead of horizontal
Fixed MyFactionDefinition "DefaultRelation" to accept Neutral as a valid relation (Friends works partially)
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