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Gameplay
Added Lost and Found boxes to all regions.
Fixed issue that caused animations for crouching, opening drawers, and the swinging of the lantern to play slower than intended.
Fixed issue that caused animals to clip into the ground when the player sleeps.
Fixed issue that caused Bears to sometimes spawn under the map.
UI/World/Art
Fixed issue that resulted in brightness to be incorrectly calculated.
Fixed visible seams on the Rural Region Houses.
Fixed Timber Wolves Morale bar resetting if they fled during the Tutorial.
Fixed missing collision on the Community Hall Sign.
Fixed stretched texture in the back of the Burnt Ridge Cave.
Fixed flickering on some rock edges in Pleasant Valley.
Fixed disappearing snow texture near the Shed in the Rural Region.
Re-enabled player placed light sources during a cinematic.
Episode Three
Subtitle and localization tuning.
Polish pass through the episode.
Fixed issue preventing Timber Wolves from transitioning to and from Aurora state.
Fixed being able to run while carrying a survivor after trying to place them and then opening and closing the inventory.
Fixed issue that caused a currently carried Survivor to disappear when manually saving and loading in the Community Hall.
Fixed issue that caused Molly’s photo to change size after it’s picked up.
Fixed cinematic playing from an incorrect angle when arriving at the plane crash site from a specific direction.
Staggered animation will no longer play when exiting or entering a location, while triggering dialogue.
Fixed missing collision on some of the plane seats at the crash site.
Fix to prevent Astrid’s arm from popping into place after closing the Diagnosis UI.
Fixed rare issue that caused Weather effects and the skybox to disappear after exiting a cinematic.
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