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GAMEPLAY:
Fixed inconsistency between AI and player car speed under pit limiter.
Pit limiter speed limit now closer to 50kph.
Stricter pit limiter tolerance against speeding.
UI/HUD:
Fixed realtime leaderboard gap for close-range cases.
HUD: margins can now be adjusted to up to half the maximum available screen resolution.
HUD: countdown widget moved lower so as to not obscure virtual mirror.
HUD options: separated session info from lap time info widgets.
HUD options: floating point value rounding fixes for scale.
MFD: remember last selected panel through sessions/menu-rebuilding.
Pit page in MP: 2 second mandatory delay for drive button enabling - server-set delay applied on top of that.
Pit page in MP: controller navigation tweaks for easier navigation to/from the chat widget.
Pit page: proper hiding of the event schedule when there is only one session available.
Replay UI: better handling of time slider mouse control, time indicator now updates while being dragged, possible fix for slider lock-up while using the free camera.
Replay UI: fixed play/pause affecting replay speed.
Fixed wind direction widget.
PHYSICS:
Porsche 991 GT3-R EVO rear wing setup maximum value fix (0-11 range).
Porsche 991 GT3-R EVO fix for wet front tyres.
Better brake force when pad are cold
Audi R8 EVO more powerful base FFB
AMR V8 GT3 fixed fuel tank capacity (120l)
CONTROLS:
Removed XBOX 360 gamepad preset from DirectInput device presets.
Fixed exit game hangs with Fanatec hardware and the Fanatec app enabled.
GRAPHICS:
Various livery updates.
Revised foot animations in cars with three pedals.
Wet tyre indicator added to the Porsche 991II GT3-R display.
AUDIO:
Fixed bodywork audible in TV cameras.
MULTIPLAYER/RATINGS:
Server has a new way to handle the limits for connections, spectators, driver swapping and car slots.
Number of available car slots are now limited by the pit count - private servers only.
Raised control lock time by 15 seconds when teleported to pits.
MP server: replaced maxClients, maxClientsOverride, spectatorSlots by maxConnections and maxCarSlots.
Updated server handbook v5.
Server: Fixed ambientTemperature not being used for static conditions (will still vary based on sun angle).
Server: Fixed cloud levels set to a minimum of 0.6 when rain chance is used in dynamic conditions (increasing heavy rain chances big times).
Update v1.1.1:
MULTIPLAYER/RATINGS:
- Fixed a bug with wrong driver name/race number in Timetables.
- Servers will now do a more reasonable track randomization (2019 tracks plus Zolder 2018).
- Prevented a potential flood of messages to the backend.
GAMEPLAY:
- Fixed #62 sprint cup entry having the wrong driver lineup.
- Entry-related fixes.
- Fixed drastic AI skill variation in FP and Q sessions creating unrealistic starting grids in race weekends.
UI/HUD:
- Fixed car selection page wrong team indication when changing driver name after selecting a livery variant.
- Localization updates.
- Race schedule now hides in compact garage view.
GRAPHICS:
- Spark emitter position tweaks.
- Various livery updates.
- Minor updates to Zandvoort and Spa.
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