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Improvements and Changes
Adjusted texture to the Map skirt, so it is less distracting.
Added new 2130 House assets.
Added a new Skybox for both Vanilla and 2130.
Added a confirmation popup when buying an AI.
Improved the Ground Texture that appears at the edge of the map.
Added a method to restore 0% pollution for vanilla.
Added a depth-based foam to the water shader.
Enabled the grid for Water.
Added new Icons for the Maglev for better clarification.
Improved the errors that Manual Destination slots spawn.
Cannot Reach Destination - Cases where there is no path to the Destination building
Cannot go back to Origin - Cases where there is no path to the Origin building
Added new Currency Icon for 2130 currency values to reflect the new era.
Added a search function to the Manual Destination Product Selection element.
Adjusted Tooltips, so that they appear above the cursor.
Added a Progress Counter for Assistant Steps with numerical objectives.
Adjusted the Production Overview screen for better clarification and utility.
Improved the Town Advancement Shop Selector Tooltip for better clarification
Added a Cooldown Timer to the Contract Spawner, so there is a delay between spawns
Added a method of tracking how far along a Player has progressed on an Assistant Step
Adjusted the Assistant, so it changes the text to make keys that are rebound.
Bugfixes
Fixed a bug where Pollution would be set to 100% when it was preset to 50%.
Update v2.0.2:3010b:
2130 Bugfixes
Fixed a bug where the Maglev +4 capacity Unlock would not apply the effect.
Fixed the description of Polymers Gatherers, so that it says Harvesters are coastal not offshore.
2.0 Improvements and Changes
Added new sounds to the Assistant (Vanilla and 2130) for better clarification.
Added a button that will toggle matching the “Max Sent� with a Shop’s Demand to the Manual Destination slot.
Added commas to the population values for better clarification.
Implemented Ghost Trains, where if they are not on a track, they fade and lose 25% speed.
Added an optional function to Manual Destinations to match “Max Sent� to the Shop’s Demand.
Restricted the use of vertical resolutions.
Added a Monitor selection option to the graphics settings menu.
Updated the Localization Sheet to match Assistant support key changes.
2.0 Bugfixes
Fixed a bug where there were double the icons on the State Manual Destination selector.
Fixed a bug where the Rural Headquarters spec was not working properly.
Fixed a bug where the game would disable Simplified Production chains when loading a game.
Fixed a bug where Buying and Selling AI Stock would repeatedly generate cash for the player.
Fixed a bug where language mods would not function properly.
Fixed a bug where the Player could not place Bridges on existing Roads.
Update v2.0.0:2510b:
2130 Improvements and Changes
Adjusted map generation to always spawn with at least one Ruin.
Removed the +2 Offshore Gatherer Tech Unlock, since there are no offshore gatherers.
2130 Bugfixes
Fixed the height of the Train Tunnels at different rotations, so they are at the same height.
Fixed a bug that spawned a load invocation exception error on various shops after loading.
Fixed a bug where bough AI buildings would spawn a counting error.
Fixed a bug where bought AI buildings would spawn a reservation error.
2.0 Improvements and Changes
Adjusted the spawn rate of events to appear more often and earlier.
Removed the Headquarters Text at the top of the screen when the game starts.
Removed the capability to sell Stocks when there are no other companies on the map.
Adjusting the Preload scene text to “Loading, Please Wait.�
Adjusted an Assistant step text for better clarification.
Removed Recipe Link from Main Menu and Pause Menu.
2.0 Bugfixes
Fixed a bug where the version check would not work properly when loading 2130 save from vanilla ROI.
Fixed a bug where 2130 Events would use vanilla ROI products.
Fixed a bug where the Building Efficiency event description was empty.
Fixed a bug where the UI could not handle long save game names.
Fixed a bug where Dynamic Events would spawn with no effect or description.
Fixed a bug where building rotation would break if the rotation key was rebound.
Fixed a bug that caused a black screen to appear after the intro was done.
Fixed a bug where the [+/=] key would not work to increase UI size.
Fixed a bug where the AI would deliver products to the Player Warehouse.
Fixed a bug that caused Raw Resources nodes to not spawn with zero units available.
Fixed a bug where recipes on the Recipe Book would appear blank.
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