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Bug fixes
Gamepad users will no longer experience a crash when reloading after death.
The flashing lights on mines are once again contained within their blast radius.
Tier 2, 3 and 4 engines now apply their speed boosts correctly.
Full Steam Mode is once again 50% faster than the base speed of a tier 1 engine.
Urchin Update:
Updates
Some balance adjustments have been made to lateral thrust.
The highlighting and spacing on Storylet panels has been improved.
Changes to your qualities are now presented more clearly.
Storylet logging is now capped to the last few branches selected.
The left stick on gamepads now scrolls and highlights branches (you no longer have to use the left and right stick together together).
N.B. With regards to scrolling with gamepads, R3 is still used to move up to see logged branch choices and down to view long quality results. There are a few outstanding issues with R3 scrolling, in particular on non-hub bazaars. We will address these issues in a future update.
Bug fixes
Curators will no longer pursue you endlessly across the High Wilderness.
Focus can no longer be lost from the control menu when using a gamepad.
Activating Full Steam Mode will no longer cause the Dendrified Vagabond to play a jig on his harmonica.
You can no longer travel under terrain near Tiggelaar's Haunt.
Headlights will no longer pass through terrain near Prosper or New Winchester.
You will no longer collide with invisible obstacles near Braley Rock.
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