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Implemented a new input system
Added support for custom keyboard and gamepad mappings
Added additional Runestone information regarding leveling/progression
Improved Runestone visibility at a distance
Stinger(flying enemy) camera improvements
Stingers range adjustment, it's easier to evade them by sprinting
Tweaked Elk combat requirements, it will try to aid you sooner and more often
Improved enemy variation and visibility (visual tweaks)
Improved Low Stamina HUD feedback. (some players confuse low stamina with "input lag")
Increased cancel window on a specific case. (non-cancelable animations often confused with "input lag")
Improved auto-lock behaviour(e.g. falling enemies)
Improved Parry detection/use
Tweaked mini-boss Area of Effect damage radius(e.g. Lumberjack stomp)
Tweaked "stagger" requirements on first level, not as unforgiving for new players
Collision detection improvements
Fixed an issue that caused the Royal Guard sword to disappear after parrying
Various small bug fixes and tweaks
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