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Aetherborn Giant cost corrected to 'Aether'
Weapon/Armor/Accessory Merchants won't show any items the play owns in their inventories, as you can sell those in the 'Sell' tab anyway
New Modmanager flag [## FullArtSummons] will turn all Summon cards into Full Artwork cards regardless of their Full Artwork setting
New Game Mode properties:
MinDeckOverride && MaxDeckOverride, overrides the Class/Race max deck values on a Game Mode basis
i.e "MinDeckOverride":24, "MaxDeckOverride":100, will make the min Deck for all archetypes (in that game mode) to 24 & max Deck to 100 cards. (Use with caution: This will make archetypes without enough cards unplayable in that game mode!)
New Action Effect [CardXP:x], When played the action get +/- x XP.
i.e SynergyCardXP:3, the next action played gains +3 XP (in addition to the +1 XP gained once per casting)
Updated Localization file
Update v1.044.5:
Dog Event was missing its artwork after the 1.044.2 cleanup
Armors was missing from the Loot tables in Towns
Event Artworks using Card or Enemy artworks (* or > ReUse modifiers) are now properly replaced by any artwork overrides
The Preview Card panel can now only be dragged around while also holding down the Ctrl Key
Update v1.044.4:
Added 27 new Cards in the DLC
Updated the Leadership Perks in the DLC: All races excepts humans now get two shared & one unique Headquarter option, tendency/fame perks require Leadership.
Clicking the Scroll Info button while in relevant cards preview wasn't showing the card details
While viewing cards in the Character sheet, the Addendum Ruleset wasn't appearing in the log
Update v1.044.3:
Added 15 new Cards in the DLC
Some Human & Nephilim 'Knight' allies wasn't properly marked as such
OnDraw effects were triggering before the card triggering them got removed from the deck. If that effect could cause a card draw the same card triggering it could get redrawn.
Update v1.044.2:
Quick art replacement was still not working on DLC Cards with ReUseArtwork
When an artwork is replaced all card using this artwork (through ReUseArtwork) will be replaced to be that of the override
Removed legacy duplicate artworks (pre-ReUseArtwork era)
Fixed/Edited/Nerfed/Boosted several cards in both Vanilla & DLC Card set
Adjusted some perks to be mutually exclusive
When having negative fatigue AP cost of cards in hand will display properly adjusted
Added 18 new Cards in the DLC
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