- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
General
Added Ultra HD resolution (3840x2160) as an option
Bugs
Fixed the bug that caused some of the random dungeons to never trigger due to a bug with difficulty restriction
Item selling value modifier on easy difficulty changed to 100% (down from 150%)
Combat Stats window will now properly display tooltip text for movement points (MP)
Fixed the bug that caused Jookhela's cutscene to glitch when using gas grenades before the fight
Doppelganger attacks will now properly ignore electrical damage resistance even if it's 100%
Fixed the bug that caused the game to crash when attempting to fish from the ferry's north side while in northeastern waters; keep in mind that the bug will persist until you re-enter the area
Fixed members of a certain faction getting killed by someone other than the player counting towards the kill count attributed to the player in an end-game encounter
Fixed a number of end game slide bugs
Fixed Bogdan stepping into his own traps
Fixed grey army spec ops sledgehammer sprite
[Expedition] Fixed a zone trasition error occuring when pirates spawn at a certain flooded place
[Expedition] Fixed pirate allies turning hostile to the player in a very specific case during an important event at the Arch Island Keep
[Expedition] Traveling in a certain vessel will no longer repeat text and sound events when returning from [REDACTED]
Minor dialog and map fixes
#