- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
Improvements:
When you are selling items, equipped items are now highlighted in the store.
Scaled up the user stats/combat window popup to improve overall text size for that UI.
Joypad now automatically selects the previous item on a page when the current one is deleted.
Added level up audio for the special level when you complete the game.
Fixes:
Fix for when the roster would not update; if you tried to create a 5th player character in Ranger Center, it would result in causing the roster to not reflect any damage taken or equipment changed, until you loaded a save game.
Added support for ending the player character creation in the Ranger Center, without spending all your skill points.
Changed the character name input to supporting Mixed Case display – for player creation in the Ranger Center, during cloning and conversation dialogs.
Added a level up musical sting based off the original DOS tune.
Fixed the player’s name displaying twice in the promotion text.
Fixed the Indian Male and Mexican Male models drifting off their base, when you entered an encounter (which added up over time).
Fixed a crash that occurred if you dug up the sonic key from the golf course and reloaded the Las Vegas map multiple times.
Fixed the distance check for the display of fixed encounter enemies models, for example the ghouls in the graveyard of Quartz.
Fixes for erroneous rendering of some loot bags and other items, where the game thought you were in a zone different to the one you actually were, when playing with disbanded parties.
Fixed the spacing on the price / item headers in the shops.
Fixed a bug where the bottom right text log would not scroll to the bottom of the text, after all the conversation from a conversation dialog was added to the text log.
Fixed a few places where the combat text wasn’t clearing between actions.
Remove the “which way� direction select overlay, if you load a save game while it is on screen.
Fixed the crash some users were experiencing when talking to Faran Brygo.
Fix for bug in Luck, Dexterity, Strength and Agility that was affecting the result of combat in Hand-to-Hand and Ranged combat modes.
Fix for bug in Unjam code that would auto-unjam a weapon in certain circumstances.
Fix for issues with the item list display, not appropriately displaying the 4th page of items (and a few other issues).
Fix to lock out being able to save in combat, when selecting a "run" or "use" direction.
Fix for double-movement when using controller. We now have two repeat delays, the first is longer and used only for the first press, the second the same as in previous builds, for the 2nd (and further) repeat. This allows finer control of single click movement (eg when using a climb skill on the rocks in Highpool caves), but still the smooth movement when holding the direction down.
Crash fix for when you exit Faran Brygo's after failing the password twice while in combat, while wearing high-level armor and taking damage.
Crash fix for when an encounter begins, when checking if the encounter is hostile.
Fix for player stats not being cleaned out when creating a new character, when making a new character later in the game.
Selling all items from page 2 (or later) of the shop will now move back to the previous page correctly.
Added wait/screen clear after the "you have too much on your mind to learn anything" message in libraries.
Disabled all scroll in the top right text display except for combat text (fixes scroll glitches).
Fix for being able to save during combat if looking at the map.
#