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Added Krolmar level objects!
- Cart
- Palm Tree
- Cactus
- Desert Ivy
- Basket
- Desert House
- Low Desert Wall, Low Desert Wall Turn
- Desert Obelisk
- Krolmar Peasant, Krolmar Spear Knight, Krolmar Gerenuk Rider
- Gerenuk
- Desert Wall, Desert Wall Battlement, Desert Wall Window
- Desert Rock
- Desert Rock Plateau
- Grass Patch Desert variant
- Grass Tuft Desert + Curly Desert variants
- Add Desert environment for level editor
- Add Krolmnar soundtrack to level editor (track 9)
- Add Ignore Static toggle to the sensor block
Bug Fixes:
- Fix being able to copy speed values from Speedometer to Wheel
- Make Anglometer respond correctly with rotated machines
- Fixed a problem where off screen insignias might have some invisible parts
- Fixed the text cursor appearing in wrong places for the slider values in the keymapper
- Fixed some potential issues with logic blocks on the client
- Fixed an issue with the camera focusing where blocks would disable and be impossible to build off of as a client
- Fix level 48 to only require destroying the cannons
- Make sure islands are marked as unlocked just after unlocking them
- Don't award Tree Of Life achievement on wrong level
- Make Dodger achievement detection more robust
- Add thumbnails/icons for logic blocks
Changes:
- Emulation now happens at a consistent 50 fps (assuming 100% timescale)
- Made modded negative valued water cannons not attempt particles that would fail anyway
- Sensors now properly ignore only virtual triggers, like insignias or things outside of the level
- Changed how interpolation and kinematic behaviour works for the spring blocks which hopefully should stop them from visually gliding off the machine
- Made starting simulation emulate the start emulation keybinding (SPACE fx.) consistently whether you pressed space or the play button
Same Patchnotes Besiege.RIP.Update.v1.02.11341-SiMPLEX
1 mal bearbeitet, zuletzt 17. März 2020, 21:10 Uhr
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