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- Fixed an issue with collision on several meshes
- Fixed several mesh holes in various biomes
- Improved hover skiff movement and operation on steep terrain
- Fixed a damage exploit with Ferox
- Ferox should now keep its imprint buff when in large form
- Reduced cloning cost for the Giant Turtle
- Improved HLNA performance when crafting a large number of items
- Teleporting East in the Bog biome will no longer transport the player South East
- Insect swarms now give chitin instead of hide
- Modified the no-build zone in the main volcano cave
- Adjusted the trajectory of lunar comets to prevent edge cases of players and dinos dying
- Fixed a rare case where the mining drill could damage the tek sensor
- Activation/deactivation settings will now save on the tek alarm
- Activation/deactivation settings will now save on the pressure plate
- The lava on The Island in caves and the lava in the Wyvern trench on S.E. will no longer damage Magmasaur
- Improved localization on the Rockwell boss fight and end cutscene
- Cryopods can be accessed in the HLNA Shop again
- Enabled several performance-related visual tweaks on wild Astrocetus
- Improved the accuracy of HLNA cardinal direction when teleporting
- HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos
- Fixed an exploit with cruise missiles that allowed them to bypass turrets
- Improved several visual components of the mission UI (difficulty text, leaderboards, item lists, mission notifications)
- Made adjustments in areas near the volcano to fix rare instances where eruptions would instantly kill players/dinos
- Significantly reduced the frequency and slightly increased the duration of green rain in the big biome
- Reduced the number of insect swarms in Bog biome by about 25%
- Added a cooldown between green rain insect swarm spawns.
- Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle
- Increased the placement radius check for ocean platforms to prevent them from being placed next to enemy foundations/platforms
- Prevented Meks from being deployed in the VR Mission
- Fixed an issue that prevented players from receiving the mission buff in specific biomes (Bog/Ocean/Arctic)
- Fixed the increased damage multiplier in various biomes
- Reduced the bat spawns in the main volcano within the volcano biome
Update v307.59:
- Fixed a bug which prevent players from seeing Primitive+ servers
- Fixed an issue with crafting costs on TEK items
Update v307.56:
PvP Official Server Wipe for the following:
- TEK Suits (Chest, Leggings, Helm, Gauntlets, and Boots)
- MEKs (MEK Attachments & Ammo included)
- Cluster Grenades
Official Server Genesis wipe for the following:
- Tamed Reapers
Note: Any tamed MEK or Reaper that was in a cryopod now cannot be spawned when deploying that cryopod. You can either let it expire, or throw them out.
TEK Suits:
- Increased TEK Suit repair costs by approximately 20%
- Wearing a full TEK suit will prevent you from being targeted by bees when opening a bee hive
- Capped TEK Suit durability at 1500
- TEK Suit repair costs now scale with quality
MEKs:
- Pistol Damage versus Tamed Creatures reduced by 30%
- MEK Rocket Boost (tapping/holding space) should no longer damage tamed creatures or players.
- Reduce MEK movement speed by 20% when shield is up
- Sword Damage versus Tamed Creatures and Players reduced by 25%
Bog Spider Balance Changes:
- Reduced the range at which it can grapple an enemy to just slightly below maximum auto turret range (5800 units)
Pelagornis Balance Changes:
- Polymer weight reduced by 80% when in Pelagornis inventory
- Increased polymer harvesting by approximately 30%
Rhino:
- Decreased the maximum damage scale from 12.5x to 8x when charging
- Increased the time/distance it takes to charge up to max by 20% (so it'll take longer to hit that 8x)
- Rhinos are now affected by Plant Y crowd control
Cluster Grenades:
- Cluster fragments if shot by a turret will now detonate all other fragments from the same originating grenade
Fabricator:
- Can now craft the TEK Replicator (TEK Replicator has been removed from Loot Crates in Genesis)
Mindwipe Changes:
- Initiated a one-time forced respec of all characters on Official Servers
- Initiated a one-time forced mindwipe cooldown clearance of all characters on Official Servers
QOL:
- Added a "Grind All" function added to grinders
- Added an optional visual indicator for the TEK trough radius
Note: This setting is defaulted to OFF. Also it does not save, meaning it must be turned on if you leave stasis range. This will be resolved in a future update
- Gachas will no longer auto consume buff soup/food. This means they won't accidentally eat them when they're stored in troughs.
- Disabled cryosickness on PvE Official Servers (Can be disabled on Unofficials using: EnableCryoSicknessPVE=true in the GameUserSettings.ini)
Bug Fixes:
- Fixed a bug which allowed players to cancel the Spinos' animation and attack twice.
- Fixed multiple bugs related to locations showing Mission Areas when they weren't supposed to or vice versa
Update v307.42:
Fixed an invulnerability exploit for ferox
Fixed cooldown time for the mindwipe
Fixed an infrequent server crash
Update v307.4:
Fixed a crash related to the bog spider
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