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Bug Fixes
Fixed an issue that could prevent rainbows from appearing on some platforms.
Introduced some minor visual improvements to GTAO to improve quality and reduce smearing artefacts on moving objects.
Introduced some improvements to the volumetric fog fading effect on planetary approach.
Fixed an incorrect icon in multiplayer bone-collection missions.
Fixed an issue that caused full-strength camera shake and controller vibration to be applied whenever a ship landed in multiplayer, regardless of how near that ship was.
Fixed an issue that caused parts of the backpack to be visible in first-person mode.
Fixed a console-only issue that caused additional, incorrect, terrain resource markers to appear near to real terrain resource deposits.
Fixed an issue that caused a misleading “out of jump range� message when out of warp fuel in Creative mode.
Improved the accuracy of the error message given when unable to summon your starship because you are in combat.
Fixed an issue that prevented the Antimatter Reactor from being built on planets without atmospheres.
Fixed an issue that caused some players to appear to bend their knees backwards when aiming at high angles.
Fixed a stutter that could occur when summoning the Space Anomaly.
Fixed an issue that could cause ship audio to play repeatedly in multiplayer.
Fixed a VR issue that could make it difficult to target players who were near the Nexus.
Fixed an issue that caused the Community Research update message to appear as soon as a player started a new Creative Mode game.
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