- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
THE HEADLINES
The v1.78 update prepares Rocket League for future content releases
Made improvements to Bump and Demolition detection
CHANGES AND UPDATES
Demolitions and Bumping
Based on player feedback, we are making some improvements to Bump and Demolition detection. It is important to note that even with these fixes, Bumps and Demos will never be perfect in online play due to latency. However, after testing these changes with a variety of prominent community members & esports players, we feel this is a positive change that will reduce inconsistencies.
The rules to trigger a Demolition are now as follows:
Supersonic Check [UNCHANGED]
You are in the Supersonic State (trails visible/active on wheels)
Supersonic State activates at 2200 speed (max speed is 2300)
Going below 2100 speed instantly exits the Supersonic State
Going below 2200 speed, but above 2100, remains Supersonic for one second before exiting unless you accelerate back above 2200
Speed Check [UNCHANGED]
Your speed in your forward direction is at least 2100 at the time of impact
Forward Hit Check [NEW]
The line connecting your Center of Mass to the Impact Location is within 40 degrees of your forward direction
Victim Hit Check [NEW]
The line connecting the Impact Location to the Victim’s Center of Mass is within [55-90] degrees of your forward direction
This angle scales based on the Forward Hit Check result
For all impacts within 35 degrees of your forward direction, this check uses a 90 degree angle
For impacts between 35 and 40 degrees of your forward direction, this check scales linearly from 90 degrees down to 55. This reduces “sideswipe” demos and other undesirable use cases
Bumps use the same set of requirements minus the speed / supersonic checks.
Shout out to Rocket_Sledge, Lethamyr, amustycow, Rocket Science, HoraryHellfire2, Turbopolsa, Rizzo, and Sizz for help with testing and feedback!
BUG FIXES
General
Fixed a bug preventing corner Boost Pills not giving players Boost when driven over
Fixed ‘Decenium’ spelling error in ‘Decennium’ Wheels
1 mal bearbeitet, zuletzt 17. Juni 2020, 14:34 Uhr
#