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General Gameplay:
Scaled 3D inspectable objects to fit better on the screen in the console version
Fixed collision on column at Naacal Organ (Chapter 3)
Fixed Harry's message on the ship to avoid repeating after load
Fixed vo line about the ship to avoid repeating after load
Fixed movement on the final choice (Chapter 5)
Fixed avoid falls in stairs to throne (Chapter 5)
Adjusted inspectable on constellation door (Chapter 5)
Fixed avoid to go back to the room on the dark pictures area (Chapter 5)
Improved hint on the puzzle at the high temple (Chapter 4)
Fixed collision close to the generator (Chapter 4)
Menu & UI:
Added new game setting which remove the character lag rotation
Added new game setting which remove Head bobbing
Added new game setting to reduce possible video game-induced seizures
Disabled Motion blur by default
Adjusted brightness settings
Added Mouse sensitivity slider
Fixed misprints on the credits
Fixed French misprint on guide letter on Whitebeach (Chapter 1)
Added text to Tahiti ticket on intro
Fixed journal entry after solve waterfall puzzle (Chapter 4)
Added Epileptic Condition Warning Screen
Added Autosave Warning Screen
Added Patch Notes to Main Menu
Made “Apply Settings” button stand out more in Graphics Menu
Art & Visual FX:
Fixed texture on crumpled note at Harry's tent
Fixed audio log stops before finishing
Fixed release dialogue concurrency on crumpled and folded notes
Voice & Narrative:
Fixed date on the ship's journal texture
Fixed concurrency voice on lever (Chapter 1)
Music & SFX:
Updated COTS_Main_Theme_def audio file
Persistence:
Achievements related to journal are checked when game starts
Performance & Streaming:
Fixed streaming issues on Chapter 1
Fixed framerate drop when Norah decreases the water level in Chapter 5
Miscellaneous:
Fixed: game was displayed in Oculus VR if connected
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