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- Container in which an equipped item was stored will now be properly saved/loaded. This fixes an issue with an item being unequipped and not going where it was previously stored.
- Removed tags from various items that should not have had them (For instance 'Iron' tag was on Damascene weapons)
- Galvanic Shield will now properly block projectile.
- Added icons for Barrier and Status Resistance in the help menu from the Equipment Overview panel.
- Elemental Vulnerability will now properly display in the negative status effect section (it was considered a Positive effect by error).
- Elementals in the Antique Plateau now properly spawn.
- Astral Shield now display properly its buffs to Lightning and Ethereal Damage properly
- Aetherbomb timer isn't reset anymore when being reapplied before it detonates.
- Grind negative decay protection changed to negative decay resistance (this was an error)
- Status Effects that were applied directly (without buildup) won't be applied anymore if the target has a resistance of 100 to said status.
- Fix an issue where a player without The Soroboreans DLC could not take an item enchanted with an enchantment from TTB
- Fix imbue fx on Obsidian Axe.
- Boiled Veaber Eggs are now properly considered eggs
- Removed Equip option from Item Context menu when it is not appropriate.
- Chat panel will now send a chat message only if 'Return' or 'Num pad Enter' is pressed. Previously it was also sending message when pressing the Toggle Chat keybind, which was sending the message if the keybind was mapped to a character.
- Using the skip time to oversee building construction won't trigger the special defeat scenario if the player has Life Drain 3 status effect.
- Fix various stuck spots
- Fix various typos.
Update v20210108:
Fixes
- Changed combat check to consider undying defeated enemies out of combat in order to stop the music.
- In a previous patch, we adjusted the damage ratio for Normal attacks and Special Attacks of certain weapon types, but forgot to change it for TTB weapons. This has been fixed.
- Fixed spawn issue with Royal Manticore (and other special monsters).
- Fixed the issue where crafting would not give the recipe result and only consume the ingredients on some occasions.
- Fixed lava still rising even when quest is completed.
- Dispersion skill will now apply properly Scorch when the conditions are met.
- Breakthrough chain is now displayed properly in the Trainer panel when the Breakthrough skill isn't bought yet.
- Fixed defeat scenario in Eldest Brother dungeon where a player could spawn within the wall and their backpack would be stuck there.
- Krypteia Helmet and Boots now have their respective tag assigned.
- TTB Enchantment prices have been partially fixed (we missed a few).
- Fix TTB Items that did not have their Legacy version properly assigned.
- Astral Shield Status build up set back to 60 (we missed this shield from the previous patch).
- Various Localization fixes.
- Fixed various stuck spots.
- GOG: Language Settings are now properly reloaded on startup.
- GOG: Achievement can properly be unlocked.
- Spirit of Monsoon now increases Electric Damage by 25% instead of increasing Electric Resistance (this was an error as it was planned to increase damage like other 'Spirit of [City]' enchantments).
- Skip 7 days to supervise building construction won't increase the player defeat count anymore.
- Fix a timing issue during loading for online coop that was creating item sync issues (including item stacks resetting to 1)
- Chemist flask and Blacksmith Hammer price fixes.
- Spirit of monsoon was giving Electric Resistance instead of Increasing Electric Damage.
Balance
- Elatt's Interventions now gives 5 protection and 2 barrier, up from 2 protection and 2 barrier
- Frozen Chakram now inflicts 40% elemental vulnerability, down from 100%
- Wolf Fists now inflict 25% Cripple Buildup, up from 0
Update v20201217:
Fixes
- Training Arena now requires Petrified Organs, as intended
- Fix various typos.
- Fix Expended Library that has no pillar or table if it was just upgraded.
- Fix plate/wire trap seeing compatible items of each other the player tried to arm both types.
- Fix movement speed display when value is between -1 and 1
- Fix auto run being stopped by event triggers.
Balance
- Reverted back shield's status build up value to 60 since they should not have been affected with the changes to -25% on weapons. (We somehow missed the Astral Shield in this patch, it will be fixed in the next one, sorry!)
Update v20201215:
Changes
- Optimisation on arrow collision detection and melee weapon hit detection to reduce garbage collection.
Fixes
- Fix some instance where the quest 'Liberate the sun' would be marked as active even though it was completed.
- Fix a defeat scenario spawn position in The Grotto of Chalcedony where it would place the bag through a wall.
- Fix issue where building in progress would count as completed in some quest conditions.
- Fix issue where Gastrocin enemies would activate their drop table on dead too many times.
- Fixed the behaviour of one of the boss fights.
- Fix various Localisation issues.
- Fix various stuck spots in the Caldera region and its dungeons.
Balance
- Adjust rewards in the Gladiator Arena
- Brawn passive skill increases stamina by 25 instead of 15.
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